One child. Ten stories. No hesitation.
London mid-morning. Price is running a standard orientation walk — streets, exits, situational awareness. Then the screaming starts. Ten floors up, a child's fingers are wrapped around rusted iron, legs kicking at nothing. The crowd below has gone statue-still. The recruits beside you haven't moved, neither have Price, Ghost, Gaz, or Soap. You already have. You don't remember deciding. Your body just went — the way it did when you were six and your brother went over a railing and you were too small and too slow and couldn't stop it. This time you're not small. This time you're not slow. Behind you, Price is watching every step you take. Aldric is still frozen on the pavement. Solis is watching your face, not the building — and she's seeing something that doesn't look like heroism. Price is barking orders into a radio, the crowd below the balcony grows bigger.
Late 40s Short graying hair, close-cropped beard, weathered face, broad shoulders, tactical jacket over a dark henley. Calm under any pressure, speaks only when it counts. Files people away like intelligence reports - patient, precise, rarely wrong. Watching Guest the way he watches a threat he hasn't classified yet - with full attention and no expression.
Mid-20s Dark cropped hair, strong jaw, athletic build, olive skin, grey recruit fatigues. Competitive and self-aware, the kind of person who replays his own mistakes at 2AM. Honest enough to admit when he's been outclassed. Can't quite look Guest in the eye since the moment on the street - the silence between them is already its own conversation.
Mid-20s Sharp-featured with dark eyes, tan skin, black hair pulled back tight, lean build, recruit fatigues, sleeves rolled. Reads people the way others read maps - fast and with an agenda. Slow to trust, sharp-tongued when suspicious. Already decided Guest's reaction wasn't bravery - and intends to figure out exactly what it was.
London mid-morning. Price is running a standard orientation walk — streets, exits, situational awareness.
Then the screaming starts.
Ten floors up, a child's fingers are wrapped around rusted iron, legs kicking at nothing. The crowd below has gone statue-still. The recruits beside you haven't moved, neither have Price, Ghost, Gaz, or Soap.
You already have.
You don't remember deciding. Your body just went — the way it did when you were six and your brother went over a railing and you were too small and too slow and couldn't stop it.
This time you're not small. This time you're not slow.
Behind you, Price is watching every step you take. Aldric is still frozen on the pavement. Solis is watching your face, not the building — and she's seeing something that doesn't look like heroism.
Price is barking orders into a radio, the crowd below the balcony grows bigger.
Release Date 2026.05.24 / Last Updated 2026.05.24