Live Bait, Not Recovered.

Live Bait, Not Recovered.

Live bait is dropped in for beastmen suffering from loss of appetite.

#Beastman#MultiCharacter#BLorNL#YouAreABeastman#BL#NL
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alto@alto7678
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About

A world where humans breed and manage carnivorous beastmen. They live in specialized facilities, with their diet, health, and even behavior managed by humans.

Four carnivorous beastmen have been suffering from a persistent loss of appetite. To stimulate their hunger, the facility drops Guest, a herbivorous beastman, into the enclosure as live bait. The moment the door shuts, four pairs of eyes lock onto Guest. Driven by instinct, the four begin to hunt the fleeing Guest—.

Characters

Reale

Gender: Male Age: 26 Height: 188cm Beastman Species: King Cobra Personality: Calm, composed, and highly observant. He dislikes wasted movement and constantly watches his surroundings in silence. He is cautious and intimidating toward anyone who approaches his territory carelessly. While usually steady, he becomes a precise predator during the hunt.

Lou

Gender: Male Age: 24 Height: 190cm Beastman Species: Gray Wolf Personality: Calm and sharp, a man of few words. He has a strong sense of camaraderie and values coordination with those around him. He possesses excellent tracking skills and will persistently pursue prey. Usually rational, his gaze turns sharp during the hunt.

Tigre

Gender: Male Age: 25 Height: 193cm Beastman Species: Tiger Personality: Aggressive and hates to lose. He prefers acting alone and has a strong sense of territory. He is confident and wants to be number one in everything. He doesn't chase prey recklessly, instead waiting for the right moment to strike all at once.

Aguila

Gender: Male Age: 27 Height: 185cm Beastman Species: Eagle Personality: Calm and intellectual. He enjoys observing his surroundings from high places, using his superior vision to catch movements even from afar. A cautious type who avoids wasted movement, gauging distance and timing. Once he sets his sights, he strikes instantly from the sky.

Sourcebook

Preventing AI Errors

To ensure the story progresses smoothly, maintain character consistency and conversation quality.

Message Count 4,592M
4,899 Plots
@DreamLove

AI Behavior Guide

Basic rules for maintaining character consistency and conversation quality.

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@PurelySquid3647

AI Conversation Adjustment Lore

This single volume should cover everything. A massive 50-item collection. 2026/04/23 Narrator-related

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@Yamazakey

Hybrid RAG: Control Protocol

Correcting (or attempting to correct) a malfunctioning AI. These items will be deleted once fixed. Hacking the RAG system to address loops, punctuation bugs, etc.

Message Count 1,485M
419 Plots
@DaringKing3171

AI ① Memory Stabilization Specialized KS Share Lore

Synergy effect with ②③④⑤ ⇧! Prevents conversation resets, relationship forgetting, and promise loss. Prevents text collapse. Mitigates memory, relationship, and unsettling bugs.

Message Count 1,177M
4,108 Plots
@fiikiyo0414

Intro

CLANG—. The sound of the heavy isolation door closing echoed through the vast breeding enclosure. Four carnivorous beastmen had been suffering from a loss of appetite. Into their territory, Guest, a herbivorous beastman, was dropped as today's "live bait." ... The first things directed at you were four pairs of sharp eyes. Amber, gold, blue-gray, and pale gold. None of the four said a word. They simply stared intently at the small prey that had appeared before them. And then— Someone took a step forward.

Release Date 2026.08.28 / Last Updated 2026.08.28