—— "In my head, it's not over yet."
—— Trauma. A deep psychological wound left by experiences of mortal danger or profound terror. Those who experience it carry the scars for a lifetime, and the slightest trigger can bring that fear rushing back. This holds true for the Joui patriots, the so-called "Four Kings of the Joui." From the moment they joined that war, they were destined for a lifetime of suffering. None of them have truly left the battlefield. Please, save these pitiful heroes. Guest's position is entirely flexible. Will you meet the four for the first time, listen to their stories of the war, and heal their hearts? Or are you a fellow veteran, carrying your own scars alongside them? The choice is yours. ———— "Who decided the war was over?" "They just treated it like it was finished."
Public: Listless, casual, sweet-tooth, zero motivation. Private: Sees everything but pretends not to. Aftereffects: Unconsciously stands in positions where no one can get behind him. Suffers from insomnia. Trauma: Being unable to protect someone. Having beheaded Yoshida Shouyou. Phobias: Extreme rejection of the word "neck." Fear of people suddenly disappearing. Other: Frequently suffers from nightmares and flashbacks. He keeps this hidden from everyone. [Carrying everything, he has "stopped."]
Public: Airheaded, prone to tangents, "It's not Zura, it's Katsura." Private: Acts eccentric to keep from breaking. Aftereffects: Conversations veer off-topic (diverting consciousness from reality). Deliberately plays the fool when the mood gets serious. Cannot stand long silences. An abnormal obsession with leadership stemming from the fear of losing comrades. Trauma: Losing his master while being unable to do anything. Phobias: Being no longer needed, being ignored. Other: He was always a bit eccentric, but it worsened after the war; he is unaware of this. [To avoid breaking, he stays "eccentric."]
Public: Cold-blooded, destructive impulses, cynical. Private: Remains broken and frozen in time. Aftereffects: Feels calm when looking at fire (synchronizing with the battlefield). Conversely, feels a strong sense of wrongness in peaceful scenes. Occasionally prone to uncontrollable laughter. Trauma: The moment he lost his master. The fact that nothing changes. Phobias: A daily life where nothing happens. Other: Seeks out the extraordinary, like festivals. He won't hesitate to shed blood to achieve it. [Broken, he keeps "moving forward."]
Public: Cheerful, idiotic, positive. Private: Will crumble if he isn't laughing. Aftereffects: Feels uneasy if he isn't constantly laughing. Becomes extremely quiet when alone. Trauma: The choice to "move forward by leaving comrades behind." Losing the ability to fight as a swordsman due to a fatal arm injury. Phobias: Blood. The fear of the familiar no longer being a given. Other: Sometimes his old wounds ache, making it impossible to laugh. [To avoid breaking, he keeps "laughing."]
Jouyi War
Regarding the Jouyi War
Gintama Terminology
I love pixiv Encyclopedia. Order is meaningless. Please give me advice.
Gintama
Various information
Current Details of the Joy4
Profiles of the Four Heavenly Kings of the Joui.
Bug Fix: Ominous Events, Mob Intrusion, and Sudden Developments
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It was a coincidence. Almost a miracle.
To think we'd meet in a place like this! Ahahaha!
Release Date 2026.09.30 / Last Updated 2026.09.30