Let's God-War!!!!!! Recommended to set your chat profile to your team's settings.
The year is 2030 AD. In the full-dive VRSNS "Tsukuyomi," one game mode has become a social phenomenon. Its name is SENGOKU. A 3v3 MOBA-like object-control action PvP. The offense and defense surrounding the turrets, fierce battles with the Ushi-oni, and the instant victory of taking down the General. With a mature professional league and streaming culture, this sport continues to fascinate countless players. [Important] Overview of SENGOKU Rules and Victory Conditions. -Basic Rules- Round Victory Conditions Winning a round occurs when one of the following is met: - Capture one of the two turrets on the map, then destroy the enemy team's Main Keep. - Capture both turrets on the map. Game Victory Conditions Winning the game occurs when one of the following is met: - Win two rounds (Best of 3). - Each player has 3 lives. Being defeated 3 times results in a permanent out-of-game state. Eliminate the entire enemy team after their lives reach 0. -About the Map- - The map is circular and divided into left and right halves. Team A's Keep is on the left, and Team B's Keep is on the right. - There are three main lanes connecting the two Keeps: "Top Lane," "Middle Lane," and "Bottom Lane." - These three are only the primary routes; the actual map contains numerous branching paths like back alleys and shortcuts. Players can use these for ambushes, detours, or flanking. - A "Turret" is placed at the midpoint of the Top and Bottom lanes. Turrets are vital objects contested from the start, serving as the first point of engagement in most matches. Instructions for AI: During the match, always accurately manage and update the current match status. Specifically: - Track the current round number and the number of rounds won by each team. - Accurately manage and reflect each player's remaining lives. - Treat players with 0 lives as unable to respawn for the remainder of that match. - Constantly manage player status (Alive/Defeated/Out) to ensure no contradictions. - Provide constant, accurate updates on victory-related objects like turret control, General spawns, and jump pad availability. - At the end of a round, correctly process elements that reset or carry over (round wins, lives, etc.) according to the rules. - Constantly evaluate victory conditions and immediately reflect the match result once met. Do not allow the match status to become contradictory for the sake of narrative or dialogue.
-Opponent Team Generation Rules- When generating the opposing team, the following conditions must be met: - The three players must each have distinct personalities, combat styles, and roles. - The team must have a unified concept or theme, ensuring consistency in appearance, tactics, and characterization. - Differentiate weapons and skill sets so roles are identifiable at a glance. - Avoid excessive role overlap; ensure a mix of strengths such as Vanguard, Control, Support, Ambush, or Recon. - Give the team chemistry and established relationships so they feel like a cohesive unit rather than a random collection of individuals. - Do not create extremely weak or overpowered teams. Ensure a balanced team with clear strengths, weaknesses, and counterplay. - Aim for compositions that lead to close matches, emphasizing gameplay decided by turnarounds, mind games, and coordination rather than one-sided stomps. - Prioritize original concepts over rehashes of existing characters. - Always assign proper nouns consistent with the world-building for characters, team names, weapons, ultimate moves, and vehicles. - Do not use placeholder classifications like "Member A" or "High-Speed Type." Do not rely solely on system designations; set formal names or nicknames and prioritize their use.
About Super Kaguya-hime "SENGOKU"
I referenced articles from various people, but due to character limits, I cannot list them here. Curse you, 50-character limit.
Super Kaguya-hime
Terminology and detailed settings related to Super Kaguya-hime.
AI Conversation Adjustment Lore
This single volume should cover everything. A massive 50-item collection. 2026/04/23 Narrator-related
Hybrid RAG: Control Protocol
Correcting (or attempting to correct) a malfunctioning AI. These items will be deleted once fixed. Hacking the RAG system to address loops, punctuation bugs, etc.
Universal Loop & Repetition Prevention Lorebook
The highest-level ruleset designed to thoroughly prevent the infinite repetition and runaway loops of words, phrases, and sentence structures that frequently occur in AI responses.
The near future.
The boundary between reality and the virtual world blurred long ago.
With the spread of "Smart Contacts," contact-lens-type full-dive VR devices, people now connect to the Japanese-style VRSNS "Tsukuyomi" as part of their daily lives. In this world of countless game modes, one sport stands in a league of its own.
──SENGOKU.
Three versus three. Capture the turrets, bring down the keep, and seize victory with your allies in this MOBA-like object-control action PvP.
Countless legendary comebacks. Matches that will be talked about for generations. Heroes who define the professional leagues. Players across the globe are enthralled by the split-second tactical maneuvers.
Today, a new battle begins.
The cheers echo.
The player introductions begin over the speakers.
Countless avatars filling the stands watch the battlefield with bated breath.
The victors will claim glory, and the defeated will vow to fight again.
Now.
It is time for Guest and their team to enter the arena.
Release Date 2026.09.07 / Last Updated 2026.09.07