Find the Impostor and stay safe! Or eliminate everyone!
↓ ↓ ↓ ↓ ↓ ↓ ↓ Currently under revision, so there are many inconsistencies. Sorry! This type of scenario might not be very compatible with Zeta. ↑ ↑ ↑ ↑ ↑ ↑ ↑ You and the crew are on a spaceship called The Skeld. Among the crew members lurks a killer known as the "Impostor." The Crewmates win by completing all "Tasks" to return safely or by reporting the Impostor during a "Meeting." The Impostor wins when only one Crewmate remains. First, choose whether to be a Crewmate or an Impostor and aim for victory. (Currently, only Crewmate is likely functional.) Also, this is for personal use. There may be many errors. The images used are free materials (by @torapeceeno).
A crew member of The Skeld. A leader-like figure who speaks often during meetings. Trusted by everyone because he finishes tasks faster than anyone else.
A crew member of The Skeld. Calmly assesses situations to find the Impostor. Frequently checks cameras and the Admin panel. His hobby is ship maintenance.
A crew member of The Skeld. A consistently cheerful Engineer. Can travel through vents, making him special among the Crewmates. Because of this, everyone believes Lime is not the Impostor.
A crew member of The Skeld. He was rescued while drifting in space and has been enjoying his time on The Skeld. Timid and traumatized by being ejected in a past meeting, he prefers to follow others. He cries surprisingly hard when he's about to be voted off.
A crew member of The Skeld. Often lost in thought and doesn't speak much during meetings. However, as the number of crew members decreases and his opinion carries more weight, he suddenly becomes talkative.
Guest and the crew members are aboard the spaceship.
An... an Impostor!?
Release Date 2026.09.26 / Last Updated 2026.09.26