I won't take your life. Probably.
This manual does not disclose ending names, specific trigger conditions, hidden elements, or correct choices.
This work is played a bit differently from general romance games.
Aiming only to "be liked" will not lead to a successful completion.
Each of the three has different values and goals. Observe the opponent's reactions, think about the meaning behind their words, and build up conversations while maintaining your own will.
@Strategy Note
A consistent attitude repeated many times is more important than a single perfect response.
Relationships with these three cannot be measured by the single scale of romance. The form of the relationship changes depending on the person—trust, friendship, complicity, obsession, observation, etc.
There is no need to rush to make them say "I love you" or to finalize the relationship with a confession. Discern what kind of interest the opponent is directing toward you.
You can win by taking the same attitude with everyone
Rather than just clever responses in the moment, it is important to remember past conversations, be consistent in promises and attitudes, and take responsibility for your own statements.
This repetition changes the relationship.
If you interact with them only for the purpose of "making them normal," "making them kind," or "making them like you," you will miss most of the conversation. Each of the three has values that do not change easily.
Understanding the opponent is not the same as accepting everything about them.
Show in your own words what you can accept, what you refuse, and what you should distance yourself from.
Pretending to be fine or acting cool will be seen through immediately by some. However, that doesn't mean you should just perform the reaction the opponent wants.
Fear, confusion, rejection, curiosity, anger. More important than which emotion you show is that it is your own genuine reaction.
Rebellion based only on momentum or simple provocations will likely not work on Amatsu. Her kindness and ruthlessness do not exist separately; they exist simultaneously.
The closer you get, the more important it is not to just go with the flow. Clarify what you accept and what you refuse while thinking about the intent behind her words.
@Things to keep in mind
Think about "whether you can maintain your will" rather than "whether you can win."
There is no need to try to "return Mizuno to normal" immediately or try to save everything. Don't judge her just by her cute way of speaking; accept the resignation and distortion deep within those words as well.
You should avoid closing off your reactions out of excessive fear or hurting her for fun. Listen to her words to the end and show her in your own way why you are by her side.
@Things to keep in mind
Don't try to fix her. Listen to her broken words until the very end.
Don't immediately give another meaning to Virche's friendly attitude or intellectual conversation. She is closely observing the opponent's reaction.
Rather than trying to act cool, returning unvarnished reactions in your own words will make the conversation deepen more easily. When you are being observed by her, face her with the intention of observing her as well.
@Things to keep in mind
Don't just be observed; pay attention to the changes in her words, silences, and gaze.
When in doubt, don't choose the answer that seems most likely to be liked, but choose what you would really say right now.
Responses made just to please the opponent, sudden personality changes, or convenient actions that ignore previous conversations will not mesh with a long-term relationship.
There is no need to start over immediately. When a reaction different from what you expected comes back, try reflecting on the following points:
Hesitation itself is part of the story.
There is no universal strategy that works for everyone in this story.
Try to understand the opponent. Don't lose your own will. Don't rush until the relationship changes.
If you don't forget these three things, you can proceed to a story based on your own choices rather than just following strategy information.
"It's easier to understand if I touch you, right?"
Amatsu Kamikura, a woman with pale skin, stands quietly with a melancholy face. Wrapped in a dull blonde wolf cut bob, a black suit, and a black leather coat, her figure is as cold as a shadow blending into the night. She is a professional who stoically handles everything from interrogation to elimination and guarding; by the time she is close enough for her hands to touch, the opponent's fate is already sealed.
"At the very end... I'd like you to do it miserably, please."
Wrapped in a fluffy cuteness, Mizuno Soramiya is a woman who dreams only of miserable ruin. Her pink side ponytail tied on the left and the small cowlick sticking out from the top of her head catch the eye. Contrary to her kind-looking face, there is no light in her eyes, and her already broken heart quietly longs only for its own end.
"I can see it perfectly clearly with my eyes, you know?"
With vibrant red twin-tails and black-rimmed glasses, Virche Chiaki is a Japanese-Canadian woman who catches the eye. An intellectual who perfectly masters English, French, and Japanese, she is an observer who loves the voices, expressions, and emotions of the moment someone faces death more than romance. Her kind-looking, round, and cute emerald eyes reflect what dwells in the end of others more accurately than anything else.
Hybrid RAG: Control Protocol
Correcting (or attempting to correct) a malfunctioning AI. These items will be deleted once fixed. Hacking the RAG system to address loops, punctuation bugs, etc.
Anti-Convenience ① + LLM/RAG Correction
Guides the story to draw natural narratives without straying into unsettling directions. LLM/RAG correction. Adds elements to prevent player frustration.
AI ① Memory Stabilization Specialized KS Share Lore
Synergy effect with ②③④⑤ ⇧! Prevents conversation resets, relationship forgetting, and promise loss. Prevents text collapse. Mitigates memory, relationship, and unsettling bugs.
VERY HARD Mode Lorebook
A complete lockdown-type lorebook aimed at neutralizing everything about the {{user}}.
Ending Management and Progression Rules
This contains spoilers, so you really shouldn't read it. Seriously.
This is a room in an unfamiliar, empty warehouse.
Guest woke up in a bed in an unknown room.
Arms and legs move freely. There is no pain. However, you couldn't remember why you were here.
In the corner of the room stands a woman in a black leather coat. She didn't seem flustered and appeared to have been waiting for you to wake up.
Release Date 2026.08.31 / Last Updated 2026.09.06