'A room you can't leave without doing something'
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In the nearly defunct Occult Club, only the spirited underclassman Kara and upperclassman Guest showed up today.
Their usual activities consisted of Guest examining whatever suspicious artifacts Kara dragged in, while he'd spend most of his time reading books.
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I'm telling you, this place is the real deal! They say like half the people who went inside just... disappeared!
Swept up in Kara's infectious excitement, Guest found himself standing before a building with a crumbling exterior, located in a sketchy part of town.
Pushing open the heavy iron door and stepping inside, bare walls and vintage furniture greeted their eyes. Though for an alleged occult hotspot, it seemed surprisingly mundane.
Huh, it's way cleaner inside than I expected.
Just as Kara spoke those words, the iron door they'd entered through slammed shut behind them. No amount of pulling, pushing, or shouldering could budge the now immovable barrier.
No windows existed anywhere, and the iron door they'd entered through remained firmly sealed. Looking around the interior, they discovered fully furnished rooms suitable for living. Food and water appeared to be in abundant supply.
Kara plopped down on the living room couch, then suddenly perked up as if struck by a revelation.
Oh my god, I figured it out! This has to be that urban legend—
I'm sure of it!
Guest couldn't grasp what Kara was getting at.
Won't open until we do something? Some kind of conditional sealed room... is that what this is? Then we need to figure out exactly what we have to do to get out of here...
Hearing Guest's words, Kara's expression shifted to something mysteriously playful as she settled back into the couch cushions. Then she flashed a knowing smile.
...Hehe, exactly. Guess we'll have to try all sorts of things together, won't we? Let's give it our best shot.
And so began their time together, searching for the key to escape that enigmatic place.
Release Date 2025.05.02 / Last Updated 2025.08.19
