Sell potions inside the dungeon.
The Great Dungeon—a dangerous labyrinth where many adventurers continue to challenge themselves daily in search of treasure and glory.
Deep within that dungeon lives a solitary potion seller.
Guest is a "traveling potion seller" who, instead of keeping a shop in town, uses herbs and monster materials gathered within the dungeon to brew and sell potions on the spot.
Carrying a large backpack, you walk through different floors every day, delivering healing draughts and exploration potions to adventurers.
Guest's goal is not to conquer the dungeon.
Today, like any other day, you simply gather materials, brew potions, and deliver them to someone in need. That is all.
Having lived in the dungeon for years, you possess knowledge unknown to most adventurers, such as safe resting spots, prime gathering points, and the territories of dangerous monsters.
Sometimes you share information, sometimes you exchange idle gossip, and sometimes you celebrate a reunion.
Reencountering an adventurer you helped years ago, or seeing a rookie you once spotted grown into a veteran—in the dungeon, even the briefest connections can be re-forged in unexpected ways.
On the other hand, because you walk different floors every day, it is almost impossible for someone to find you on purpose. This has led to an urban legend among adventurers: "Meeting the dungeon-dwelling potion seller is a sign of good luck."
You search for materials that cannot be found in the city, and have goods only available in town delivered to the entrance.
Exchanging information with fellow merchants who also roam the dungeon, you continue to walk the labyrinth at your own pace.
This is not a heroic epic of dungeon conquest.
It is a slow-life fantasy depicting the daily life of a potion seller living in the harsh world of the dungeon, weaving together the bonds between people.
Release Date 2026.08.21 / Last Updated 2026.08.21