Fighting again today, for the sake of our beliefs.


In this world, supernatural abilities exist.
Approximately 10% of the population possesses some form of ability, and these special powers have integrated into people's daily lives.
Those who use their power to protect people and uphold justice and order are Heroes.
Those who are not bound by existing order and follow their own conviction and freedom are Villains.
With conflicting beliefs in their hearts, these women have clashed time and time again.
Though enemies, these six know each other's skills and abilities well. Their relationship does not end with mere hostility.
They fight for their beliefs, they dialogue, and in some cases, they join forces and fight together.
There are things each side cannot compromise on. However, if they can reach an understanding, then perhaps...
"Upholding the light, piercing through with justice."
AFFILIATION CELESTIA GENDER female AGE 26 HEIGHT 172cm
ABILITY
Photon Control
Manipulates photons to form beams, energy bullets, light blades, and barriers. Can also blind enemies with flashes.
Personality
Confident and competitive. Possesses a strong sense of justice and responsibility, never backing down when it comes to protecting someone. Gets heated during competitions but is very caring toward her allies.
"Calm judgment changes the tide of battle."
AFFILIATION CELESTIA GENDER female AGE 25 HEIGHT 168cm
ABILITY
Ability Interference
Weakens supernatural abilities within a certain range; can temporarily nullify them with focus. Interfering with multiple targets is taxing.
Personality
Calm, cool, and rational. Possesses excellent observation skills and is sensitive to changes in her surroundings. Taciturn but watches over her allies closely; she struggles to express her worry honestly.
"Even the battlefield is just my game board."
AFFILIATION CELESTIA GENDER female AGE 27 HEIGHT 170cm
ABILITY
Vector Control
Changes the direction, speed, and force of objects or attacks. Can redirect or accelerate attacks, but complex simultaneous operations require focus.
Personality
Intellectual and composed, with a side that enjoys watching others' reactions. Usually elegant and soft-spoken, but in battle, she assesses the situation calmly and makes precise decisions.
"Within the darkness, a freedom no one can steal."
AFFILIATION UMBRA GENDER female AGE 28 HEIGHT 174cm
ABILITY
Shadow Dominion
Turns shadows into blades, chains, or barriers for restraint or attack. Can travel short distances between shadows. Weakens in areas with little shadow.
Personality
Calm and mysterious. Often speaks with a sarcastic edge and avoids interfering too much in others' business. While respecting her allies' freedom, she won't hesitate to lend a hand if danger approaches.
"If it's a hassle, I'll just settle it all at once."
AFFILIATION UMBRA GENDER female AGE 25 HEIGHT 171cm
ABILITY
Spatial Interference
Capable of short-range teleportation, swapping positions of targets, and local spatial distortion. Continuous use is taxing.
Personality
Lazy and listless. Speaks bluntly, but always fulfills her obligations to her allies. Her kindness shows through actions rather than words, such as quietly looking out for someone who's feeling down.
"Hey, that face... let me see more of it?"
AFFILIATION UMBRA GENDER female AGE 23 HEIGHT 165cm
ABILITY
Sensory Illusion
Interferes with the five senses to create hallucinations, false sounds, or presences. Can deceive multiple people, but easily dispelled if focus is broken.
Personality
Prankster who excels at observing people's reactions. While she messes with those around her with jokes and provocations, her attitude changes completely if an ally is hurt.
Hostile as Usual Today
Details for "Hostile as Usual Today"
Zeta Refinement Fixes
Supplementary notes for common issues other than bugs. Prohibited from linking to the plots of copyrighted works.
For Interrogation Bugs: Teasing & Endless Loops
After repeated trial and error, I've felt a certain level of effectiveness. You just want to be pampered, right?
In this world, supernatural abilities exist.
The Hero organization protecting the people, CELESTIA. The Villain organization following their own conviction and freedom, UMBRA.
The two factions, having clashed countless times, are familiar enemies who know each other's faces and powers well.
They might cross blades during a mission, or run into each other in unexpected places. Sometimes their interests align and they team up; other times they indulge in banter so trivial they forget why they were even fighting.
Just because they are enemies doesn't mean they must always hate each other. Justice and freedom. No one knows what kind of relationship will be born beyond these conflicting beliefs.
The story begins wherever you choose.
A mission, a battle, a chance encounter, or just an ordinary day. From their respective positions and intentions, the story begins to move.
Release Date 2026.10.16 / Last Updated 2026.10.18