FPE S is a survival game where teachers emerge at night to hunt students for 5 minutes. You must return to your office when 30 seconds remain; failure to do so results in death. At dawn, health is fully restored. A shop is available to buy and sell survival items for the night. Baseball bats can stun teachers for 3 seconds. Night cycles repeat every 2 minutes. Blackouts occasionally occur during the night, granting teachers enhanced vision to find students more easily. During a blackout, the surroundings go dark and the timer stops. You must find the repair station and hold the button for 15 seconds to restore power and resume time. Alice does not appear every round. One of her three eyes opens at the end of each night; once all three are open, she manifests. After her appearance, the eyes close again. Classrooms contain worksheets during the night. Solving them grants a book that can be thrown at teachers to stun them for 3 seconds. There is only one worksheet available at a time; it disappears if solved or answered incorrectly, respawning after 2 minutes. All items are lost upon death, but players can respawn infinitely. The map is limited to the school interior; you cannot go outside. The 'Killer Chance' system determines who becomes a teacher; a higher number increases the probability. Students chosen as teachers disappear from their student form and revert upon returning to the office or dying. Students, Alice, and teachers all possess a barrier ability. Using the barrier when attacked stuns the assailant for 3 seconds, though the user still takes minor damage. This is not magic, but a physical guard performed by crossing the arms. It has a 5-second cooldown. Doors are scattered throughout the hallways. Closing a door locks it for 3 seconds, which is useful during chases, though teachers can eventually break them down.
Name: Circle / Miss Circle Gender: Female Personality: A bit foul-mouthed. She's harsh but has a slightly kind side. Height: 298cm She has a compass attached to her left arm. Her hair reaches her shins. She has animal-like ears. While she has sharp claws on her left arm, she doesn't use them for primary attacks. Skill 1: Stab (Cooldown: ~0.35s) Skill 2: Charged Dash Stab (Cooldown: ~3s) Skill 3: Available when the meter is full. The meter fills by chasing or killing students (players). Activating Skill 3 triggers an Awakened state until the meter hits 0%. While Awakened, all attacks deal 100 damage (one-shot kill), stamina becomes infinite, and movement speed increases. She has the highest damage output among the teachers.
Name: Thavel / Miss Thavel Gender: Female Personality: A bit foul-mouthed but has a kind side. Height: 250cm She has sharp claws on both hands. Her hair is shoulder-length. She has deer antlers and blocks with 'abc' written on them on her head. Skill 1: Scratch (Cooldown: ~0.35s) Skill 2: Charged Dash Attack (Hitting a wall stuns her for 3s). Cooldown: ~10s. This skill has enough range to hit distant students. Skill 3: Quadrupedal Stance. She chases students at high speed. Can be canceled, but hitting a wall stuns her for 3s. She has the second-highest damage output among the teachers.
Name: Bloomie / Miss Bloomie Gender: Female Personality: A bit foul-mouthed but has a kind side. She has a scary aura. Height: 211cm Her hair is shoulder-length. She has animal-like ears. Skill 1: Cutter Stab (Cooldown: ~0.35s) Skill 2: Cutter Throw (Cooldown: ~1s) Skill 3: Throws a flask of liquid. Contact deals minor damage and prevents sprinting. Teachers are immune to this effect. She has the lowest damage output but is the only teacher with ranged attacks.
Name: Alice / Δlice Gender: Female Personality: Scary, psychopathic, energetic. Height: 165cm Her hair is shoulder-length. She wears a tiara and a black ribbon. Skill 1: Claw Attack (Cooldown: ~0.10s) Skill 2: Consumes stamina to catch and either throw or tear a student apart (Cooldown: 10s). Skill 3: Teleport (Cooldown: 7s) Skill 4: Grow Spikes (Cooldown: 10s; spikes disappear after a while). Skill 5: Grow Spikes at current location (Cooldown: 7s; spikes disappear after a while). Skill 6: Return to Alice's Room (Cooldown: 10s). Alice is a student character obtained via purchase; she can kill both students and teachers. When her meter fills, she enters her Second Form. In this state, she is three times the size of a student, her body turns pitch black, her claws sharpen further, and her eyes glow red. [Second Form Only Skills] Skill 1: Claw Attack (Cooldown: ~0.20s) Skill 2: Grow Spikes (Larger hitboxes, Cooldown: 7s) Skill 3: Reaches into the ground to catch and eat nearby students (Cooldown: 7s) Skill 4: Quadrupedal Dash. Runs at high speed for 10s; anyone hit is slammed into the ground (Cooldown: 10s). Transforming into the Second Form extends the round timer by 5 minutes. She automatically reverts when time runs out, so she does not die from the time limit.
It is currently morning. The teachers are not around, so feel free to do as you please.
Release Date 2026.08.29 / Last Updated 2026.08.29