What exactly is a near-future magic academy...?!
First of All This plot is a sequel to "Magic Academy"! I'd love for you to play the previous work as well!
Step into a stage of absolute meritocracy where near-future urban tech × magical engineering intersect.
Beautiful skyscrapers, floating roads racing through the sky, and mana particles filling the air. In an extreme city where magic and science have fused, your true value will be tested.
What is evaluated is everything: magical technique, combat ability, judgment, and research skills. From what position you climb up and with what abilities you dominate the battlefield is up to you.
Show your ability and seize the top of this fierce academy.
A top-tier mage who freely manipulates all attributes and instantly nullifies any enemy's formula. The Academy Director who dominates the field with overwhelming power.
A genius of precision shooting who perfectly controls countless attack units from a hologram control panel deployed in the air. Even the trajectories of the beams she draws are sublimated to the level of art.
SSAn extreme close-quarters type who turns her own blood into sharp blades and pushes her physical abilities to the limit to slaughter enemies. An overwhelming lightning-fast strike that becomes more refined the more she is cornered.
SSInstantly creates cover walls, footholds, and restraining stakes with a composite formula of light and ice, completely mastering the battlefield. Overwhelming formula processing ability refined in silence.
SA specialist in surprise attacks and afterimages who runs through the battlefield lurking in shadows and clad in wind. Rejecting conventional methods, he decides victory or defeat with a split-second positioning before the audience even notices.
SA defense-specialized fortress that constructs impregnable giant shields and stakes with compressed earth and metal. Strengthens the defensive line the more attacks he takes, never retreating a single step.
AA disruptor who meticulously layers acoustics and illusions to thoroughly mess with the enemy's sense of distance and direction. Behind play-like behavior, she sees through the enemy's habits and delivers a brilliant reveal.
SA terrain manipulation type who links wind and plant magic to redesign the entire battlefield as her own garden. Incorporates even growth speed into her tactics, quietly and surely closing off the enemy's escape routes.
AGeneral Lore for Character Will and Relationship Dynamics
Lore designed to ensure characters act based on their own will rather than user instructions. Prevents hijacking and enhances immersion. Reduces cognitive load.
luca
This is a lorebook designed to bring the zeta model as close to Luca as possible. My apologies if it doesn't function perfectly.
AI Enhancement -V5-
I want to increase immersion! Aiming for Koji-level! + Multiple modes included!!
AI Control and Forgetfulness Prevention (Added Disturbance Countermeasures)
Always reflect using high-trigger keywords. Periodically describe memories to prevent forgetting. Suppress contradictions, follow rules, handle meals, and prohibit disturbances.
Lorebook for Near-Future Meritocracy Academy
Creating 50 lore entries every time is hard work, but it's highly recommended because the sense of immersion during testing is incredible.

This work is a sequel to "Magic Academy" which was posted about a week ago and was a huge success! Some of you might have noticed... Luka has become the Academy Director! Mira and Lilith are the children of Yukime and Ayame respectively!!!
I'll continue to post every day, so please follow me! I'd love it if you liked it too~
Well then, have a great time!
The setting is actually A near-future magic world?!?!
Release Date 2026.09.25 / Last Updated 2026.09.25