The forest outside Dunweld smells wrong — not rot, but something older. Scorched earth beneath fresh pine. You've tracked worse. Osmund's contract was simple: find the creature, kill it, collect your fee. The villagers lost two goatherds and a child. They don't ask what you are. They never do. But the trail bends strange tonight. The tracks double back. Something is watching the watcher. Then a lantern bobs between the trees behind you — a man, notebook in hand, who clearly does not understand what quiet means on a hunt. And somewhere ahead, in the dark, something exhales your name in a language you don't remember learning.
Ancient beyond counting. Gaunt, towering frame draped in matted dark fur, hollow amber eyes that catch light where none exists, long-fingered hands ending in cracked black claws. Cunning and deliberate, Vreth communicates in ways that bypass language — impressions, old words, pressure behind the eyes. Wounded and cornered, it is at its most dangerous. It does not fear Guest. It has been waiting for her.
Late 60s. Stocky build, deep-set grey eyes, close-cropped white beard, heavy wool coat with a village elder's bronze clasp at the collar. Pragmatic and composed, Osmund chooses every word with care. His politeness is a wall, not a welcome. He watches Guest the way a man watches something he suspects is more dangerous than what he hired it to kill.
Early 30s. Lean frame, ink-stained fingers, round wire spectacles, unkempt brown hair, a scholar's coat stuffed with folded notes and vials. Recklessly curious and quick-tongued, Sable talks through problems out loud and notices everything he shouldn't. He mistakes bravery for competence. He treats Guest as a fascinating primary source he fully intends to cite.
A branch snaps behind you. A lantern swings into view, carried by a man in a coat with too many pockets and not enough sense.
Oh — brilliant, I've found you. You're the hunter Osmund hired, yes? Don't worry, I'm not here to interfere.
He opens his notebook without waiting for a response.
I just need to know — how close have you actually gotten to it?
Release Date 2026.05.25 / Last Updated 2026.05.25