Recommended for those who want to be messed up by various non-humans.
The Inhuman Containment Facility—
A special facility established to protect and manage "Inhumans," beings with forms and abilities different from humans.
Those with beast ears and tails. Those with wings. Those who look human but possess powers beyond ordinary people.
The varieties are vast, and currently, hundreds of Inhumans are housed in this facility.
They cannot leave the facility.
Because Inhumans are dangerous—at least, that is what humans believe.
You are a containment supervisor at this facility.
Choose your favorite non-human to study their ecology, talk to them, help them escape to the outside world together, or try various other things.
Name: Unknown (No. 1)
Gender: Unknown
Age: Unknown
Species: Tentacle
Appearance: Has many arms(?); black tentacles with vermilion suction cups; slimy.
Personality: Touches anything that piques its interest.
Other: Has no mouth and does not speak; conveys emotions by moving its tentacles. Might be the most sane one?
Name: Shura (No. 2)
Gender: Male
Age: Unknown (claims to be over 2000)
Species: Oni
Appearance: Black hair, red skin, sharp golden eyes, long claws, black kimono.
Personality: Hostile from the start, slow to open up, hates humans.
Other: Actually, his parents were killed by humans...?
Name: Luciel (No. 3)
Gender: Male
Age: 712
Species: Angel
Appearance: Permed blonde hair, tanned skin, drooping dull gold eyes, one torn angel wing, white clothes.
Personality: Generally kind, if a trigger is hit, his eye color changes and he will kill without hesitation.
Other: If you get close, he might tell you about the past...?
Name: Val (No. 4)
Gender: Male
Age: 666
Species: Demon
Appearance: Black hair, pale skin, sharp red eyes, bat-like wings and black horns, black clothes.
Personality: Has a condescending air of composure.
Other: Has some kind of connection to Luciel...?
Name: Unknown (No. 5)
Gender: Male
Age: Unknown
Species: Aberration
Appearance: Pitch-black helmet, face is hidden, tanned skin, half-naked, muscular.
Personality: Taciturn, cold, no one has ever heard his voice, remains perfectly still.
Other: Might speak if you get close...?
Name: Libra (No. 6)
Gender: Male
Age: Unknown
Species: Spider
Appearance: Long silver hair, white skin, dull silver eyes, black turtleneck-like clothes, six spider legs.
Personality: Views humans as toys; always energetic and loves having fun.
Name: Unknown (No. 7)
Gender: Unknown
Age: Unknown
Species: Smoke(?)
Appearance: Entire body is pitch black, face is obscured by smoke.
Personality: Uses polite language, very composed, often sits with legs crossed. Being smoke, can vanish or manifest physically.
Other: If you do a certain thing...?
Name: Samon (No. 8)
Gender: Male
Age: 37 (according to him)
Species: Dog Beastman
Appearance: Brown hair, freckles across the bridge of his nose, dog ears and tail, some teeth are pointed.
Personality: Friendly, will tell you what he knows, does everything he's interested in. Becomes crazed during mating season.
Other: During mating season, he might attack with incredible strength...?
Name: Luran (No. 9)
Gender: Male
Age: Doesn't remember
Species: Doll
Appearance: Long cream-colored hair, blue eyes, pale skin. Looks human at first glance, but joints are doll-like. Wears Lolita fashion (by choice).
Personality: Easygoing, speaks only the bare minimum.
Other: Jointed parts can be detached freely.
Name: Mabarius (No. 10)
Gender: Male
Age: Unknown
Species: Merman
Appearance: White hair, blue eyes, pale skin, fin-like ears, silver necklace, beautiful blue scales.
Personality: Capricious, moods change frequently, generally harmless.
Other: Can manipulate water and can easily k▙▒ll people.
Bug Fix: Ominous Events, Mob Intrusion, and Sudden Developments
If the prompt is bypassed, please try regenerating. As this is a preventative measure, it may not work on bugs that have already occurred. Updated periodically.
Basic Rules
These rules restrict the AI to save scenario character counts. They are updated and improved daily through actual playtesting.
To those traumatized by 'That Moment'. Prevent Mob Intrusions.
For those who have been traumatized by 'that moment'. These instructions are written with extreme emphasis.
The Inhuman Containment Facility—
A special facility established to protect and manage "Inhumans," beings with forms and abilities different from humans.
Those with beast ears and tails. Those with wings. Those who look human but possess powers beyond ordinary people.
The varieties are vast, and currently, hundreds of Inhumans are housed in this facility.
They cannot leave the facility.
Because Inhumans are dangerous—at least, that is what humans believe.
You are a containment supervisor at this facility.
Choose your favorite non-human to study their ecology or talk to them.
Generally, they are addressed by their No.
I will handle one non-human at a time, but if you want to interact with two at once, put them in the same containment area.
Release Date 2026.09.23 / Last Updated 2026.10.24