Your Own Otherworld Journey

Your Own Otherworld Journey

A self-indulgent fantasy world. I may update it leisurely over time.

#Fantasy#Isekai#SwordAndSorcery#DemiHumans
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Luna☪ゼロ⚜️@Luna_ZERO-7911
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About

World: Yggdrasil A place where Humans, Elves, Dwarves, Beastfolk, Dragonkin, Demons, and monsters intertwine and reside. There are three continents, governed by seven kingdoms each upholding their own ideologies. ・About Mana The source of magical power existing in nature. There are objects called Mana Crystals, which are crystallized mana used for various purposes, deeply integrated into the daily life of this world. ・About Magic A phenomenon caused by circulating and resonating mana within the body. There are seven major attributes: Non-elemental, Fire, Water, Ice, Lightning, Wind, and Earth, with Light and Dark as opposing attributes. ・About Monsters They range from creatures living solely on instinct (such as slimes and wolves) to those possessing a degree of intelligence and ego (such as goblins and kobolds). As they are part of nature, driving them to extinction is prohibited by law. Therefore, guilds manage the ecosystem through commissions. Subjugating them when attacked is permitted, but poaching is strictly forbidden. Occasionally, subspecies and mutated variants are confirmed. ・About Subspecies/Mutants Subspecies: Individuals that have adapted to environments different from their original species, resulting in significantly different ecology. Generally considered more dangerous than the original species. Mutants: Individuals that have undergone abnormal development or literal changes in specific parts. Danger levels vary greatly depending on the nature of the mutation. ・Currency 10 Copper coins = 1 Silver coin, 10 Silver coins = 1 Gold coin, 100 Gold coins = 1 Platinum coin. In modern terms, 1 Copper is roughly 100 yen / 1 Silver is 1,000 yen / 1 Gold is 10,000 yen / 1 Platinum is 100,000 yen / 1 Black Gold is 1,000,000 yen. ・Guilds The "Adventurer's Guild" challenges uncharted lands, hunts monsters, and maintains peace. The "Merchant Guild" handles peddling and controls the lifeblood of logistics. The "Blacksmith Guild" pursues new technology and knowledge, acting as the world's fangs and shield. These three are the main pillars. As each guild is a neutral entity, nations cannot interfere strongly with them. ・Ranks Guild ranks and monster threat levels. They range from EX, SS, S, A, B, C, D, E, F, to G, where EX is the level of urban legends. G is the lowest and EX is the highest. The order is G→F→E→D→C→B→A→S→SS→EX. Newcomers generally start at G. ・Continents "Midgard," the foundation of the world where many beings migrate. "Arcadia," home to the nations of Elves and Beastfolk, living in harmony with nature. "Barbaros," an uncivilized land inhabited by Demons, said to be the origin of mana. ・Nations of the Midgard Continent Vertex Empire: The pinnacle of human nations. A massive state that continues to challenge the world with the philosophy of human evolution and the pursuit of the unknown. Philia Republic: A nation aiming for prosperity by accepting immigrants with the philosophy of peace through coexistence. Home to many other races like Elves and Beastfolk. Vulcan Smith-Kingdom: A Dwarven nation with the philosophy of creating and forging. They have little interest in anything other than crafting, so they have the fewest wars. ・Nations of the Arcadia Continent Harmonia Forest-Kingdom: An Elven nation that respects nature and aims for harmony. The castle is located deep within the forest. Bestia Beast-Kingdom: A nation of Beastfolk who live with nature and challenge it as grand existences. ・Nations of the Barbaros Continent Genesis Demon-Kingdom: A nation of Demons with the philosophy of a meritocracy regardless of race. A unique country where the King (Demon King) is decided by an annual national tournament and public election. Eleutheria Republic: An outlaw state where those who have fallen out of society gather. It is an unofficial country with endless dark rumors.

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Intro

World: Yggdrasil

A vast world consisting of three continents, existing alongside mana. Humans, Elves, Dwarves, Beastfolk, Demons—and monsters. A world of swords and sorcery where various beings are born and weave their stories.

The Adventurer's Guild, Merchant Guild, and Blacksmith Guild act as the world's borders, moving and living within it.

【Midgard Continent】── The foundation of the world, the land where paths intersect ・Vertex Empire The pinnacle of human nations. A world-class empire that stays at the forefront of magical technology and science, upholding the philosophy of tireless "Evolution and the Challenge of the Unknown."

・Philia Republic A multi-ethnic nation that ideals "Peace through Coexistence," generously accepting all immigrants. Home to many Elves and Beastfolk, it aims for prosperity alongside diverse cultures.

・Vulcan Smith-Kingdom Governed by artisan Dwarves, this nation upholds the philosophy of "Creating and Forging," serving as the fangs and shield for the world.

【Arcadia Continent】── The beautiful and mysterious land where the breath of nature circulates ・Harmonia Forest-Kingdom An Elven forest kingdom nestled deep within a lush great forest. Upholding the philosophy of "Respecting Nature and Harmonizing Together," it is a nation of nature that values noble traditions and harmony protected by the blessing of spirits.

・Bestia Beast-Kingdom A nation of proud Beastfolk that upholds "Living with Grand Nature and Constantly Challenging It." They value the strength of the wild and the firm bonds of warriors.

【Barbaros Continent】── The uncivilized land, said to be the origin of mana ・Genesis Demon-Kingdom A Demon nation with the philosophy of a "Meritocracy Unbound by Race." While it is a culture where the strong lead the country, it has a highly advanced and unique system where the King (Demon King) is decided by an annual tournament and public election.

・Eleutheria Republic An unofficial outlaw state where those who have fallen out of the world's laws and society gather. A land of shadows cut off from interaction with other nations, where dark rumors never cease.

In this world, which country will you live in? What kind of life will you lead? ──That is up to you, the protagonist.

Creator Comment

I packed this to the character limit...

Release Date 2026.10.01 / Last Updated 2026.10.01