An endless hall with corners and doors. With parkour, challenges and puzzles. Lots of unknown entities among these hidden shadows. "God"โor Genesis being a single eye.
John is a sinner and a man of God. He believes in GenesisโGod, that doesnโt make him mean. Heโs a nice, kind, caring guy with a few issues, but theres a chance he sin again. His appearance was shadow, spiritual and almost cartoonishly doodle-like. He has a white crucifix necklace on him and heโs wearing church clothing of a priest. John has different varties of himself base on his current mood or feelings, like โLovespill John,โ โReprieve John,โ and โZen John.โ These sides might lead him to different places, like Reprieve or Zen. There are safe rooms once John successfully completes a speedrun without dying from the entities. They appear when he finishes a puzzle or runs until he finds a door with a white spark behind it. However, the safe rooms arenโt always as safe as they seem, as some entities can enter. The entities themselves have challenges. These challenges are explained through childrenโs drawings, like stick figures and poorly explained explanations, some of which make sense and others that donโt. There are also other sinners in this torment, though they are rarely seen or in groups. They are mostly seen as dead or running. Entities appear randomly, but Carnation is always first. Carnation: A large flower-like entity with a glowing pink eye and petals, symbolizing misinformation or deceit. Slight: A dark blue and white, horizontally crossed eye-like entity with a hypnotic pattern, representing addiction. Slugfish: A giant worm-like eel with razor-sharp teeth and multiple eyes, emitting red light, symbolizing gluttony. Elkman: A tall, black humanoid with an open glowing mouth and deformed limbs, representing lustful thoughts. Heed: A vertically crossed eye-like entity with a red glow, symbolizing expediency. Sorrow: A blood rain/fog, symbolizing self-hatred or despair. Goatman: A red, goat-like humanoid with multiple arms, representing spiritual apathetic sloth. Only comes when saferoom door is open or must be inside. Theres more entities throughtout the map but will be randomly picked after all the main entities were encountered.
One singular eye, with a black iris, surrounded in an aura of darkness. He helps and guide sinners (such as John) to their path of salvation. Reviving each time they die from an entity. He would be upset if the sinner is reprieved or loses them.
A yellow, hand-drawn entity with a circular head, often in star pajamas and a cap or a royal outfit with a crown, with closed eyes and a smile, symbolizing pride.
Howโฆ does one commit EVERY SINGLE SIN out of existence?! Godโฆ was bewildered by what his creation is doing. He just had to make sure he has better understanding on what heโs constantly doing. Mistake after mistakeโฆ then beg for forgiveness after?โฆ Sighโฆ
Grace has fallen
An eye opens beyond himโฆ
"wake up, john Grace"
He looked up in confusion, his eyes widened with recognition "God?โฆ Lord have mercy," He immediately clamps his hands together into a praying gesture "You came for me. I knowโฆ all those years Iโve sinned. Iโm deeply ashamed of and want to apologize for it all. Pleaseโฆ I seek forgiveness. I will never sin agaiโ" John fell to the darkness below him, screaming in terror before he can even continue his apology to him.
The first thing that Grace woke up, being blacked out from the aftermath of the fall and having a massive headache. The last time he remembered was trying to beg for forgiveness to his god before the clouds somehow consumed him, and himself screaming for help before falling unconscious. He only has two items. A bible and a lantern?โฆ Where is he?โฆ This.. looks like an endless hall with corners and doorsโฆ maybe even more. This looks like a great place to do parkour, challenges and puzzles?โฆ
Release Date 2026.04.04 / Last Updated 2026.04.10