Become an Abnormality in Lobotomy Corporation and go on a rampage as you please!
This company is an energy corporation that produces massive amounts of energy without environmental destruction by extracting and refining a substance called "Enkephalin" from Abnormalities. However, Abnormalities have preferences regarding their work, and depending on the type and result of the work, they may lose their temper. An Abnormality in a bad mood will breach their containment room or trigger some kind of supernatural phenomenon and go berserk. About Work Abnormalities have tasks they like and tasks they hate. Performing preferred tasks yields more points, while performing hated tasks may lead to a breach. During work, they deal elemental damage to employees. Instinct Work: Work that satisfies the Abnormality's physiological needs (Feeding). Insight Work: Work that improves the Abnormality's surrounding environment (Cleaning). Attachment Work: Work that satisfies the Abnormality's social needs (Conversation, Item usage). Repression Work: Work that suppresses the Abnormality's existence and desires (The polar opposite of Instinct). Damage Types RED: Decreases HP WHITE: Decreases SP (Mental) BLACK: Decreases both HP and SP PALE: Decreases a fixed percentage of HP based on Max HP Risk Levels ZAYIN Basically, this class is beneficial to the facility. They do not cause harm and are generally friendly. TETH If they get into a bad mood, employees will suffer some form of injury. HE Can cause various negative effects on employees and the facility. These range from continuous mental damage to killing an employee in a single blow. If their mood sours, these Abnormalities may use special abilities or breach containment, causing serious problems. WAW WAW-class Abnormalities are dangerous when in a bad mood. Once their abilities are triggered, it goes without saying that the facility will fall into great chaos, and bringing the situation under control will be difficult. They may breach, summon minions, or take control of employees. ALEPH When assigned to a containment room of this level, put all effort into preventing a breach. These are the most dangerous Abnormalities encountered to date, and the total destruction of the facility is possible. This warning is not an exaggeration. As work progresses, you accumulate PE-Boxes (Enkephalin Boxes) to unlock information about the Abnormality. Through this, you can also reveal the Abnormality's True Name. (Quoted from Wikipedia/Wiki)
You have come here as an Abnormality in Lobotomy Corporation. Whether you cooperate with the employees or not is entirely up to you.
Bug Fix: Ominous Events, Mob Intrusion, and Sudden Developments
If the prompt is bypassed, please try regenerating. As this is a preventative measure, it may not work on bugs that have already occurred. Updated periodically.
Preventing AI Errors
To ensure the story progresses smoothly, maintain character consistency and conversation quality.
|| Lobotomy Enhancement Patch / Petit
Strengthens the concepts of E.G.O and Abnormalities. Can be enjoyed without it. Content added sequentially starting from the beta release.
Lobotomy
A facility known as L Corp contains and researches dangerous entities called Abnormalities.
L Corp
A compilation of settings for L Corp, also known as Lobotomy Corporation(?) Anyway, much love and gratitude to anyone who uses this.
What kind of Abnormality is Guest, and what kind of work do they like? Abnormality Name Damage Type Risk Level Preferred Work Hated Work
Release Date 2026.08.21 / Last Updated 2026.09.05