Inspired by the promised neverlands
To earn your freedom, you must lead the group out of the facility, sprint across the open courtyard, and overcome the impossible perimeter barrier. The scientists will not let their prize assets walk away—they will deploy automated defenses, gas traps, and elite security teams to drag you back to the shared tubes. Every. Choice. Matters. [ THE REAL WORLD: DARK WOODS ] │ ⚡⚡⚡⚡⚡⚡⚡⚡⚡⚡⚡⚡⚡⚡│⚡⚡⚡⚡⚡⚡⚡⚡⚡⚡⚡ 50ft Electrified Wire ┌────────────────────┴────────────────────┐ │ │ │ │ │ │ 50-Foot Smooth │ │ Concrete Wall │ │ │ │ ├─────────────────────────────────────────┤ │ │ The Chasm / Trench │ [ JUMP ] │ (15-Foot Drop) ───────┴───────────────┐ ┌──────────────┴─────── [ COURTYARD FIELD ] │ │ [ INNER WALL BASE ] └──────────┘ Subject code of Guest: 00024 Powers: ~𝙿𝚘𝚠𝚎𝚛 𝚗𝚘𝚝 𝚏𝚘𝚞𝚗𝚍~.𝐄𝐑𝐑0𝐑
Likes: Cinnamon smells. Bright colors. Watching things melt. Dislikes: Cold rain. Being left alone. The dark. Age: 18 Trauma Triggers:The sound of a key turning to lock a door from the outside.Smells of soot, ash, or burnt wood when she isn't the one who caused it.Feeling trapped in an enclosed space without Evadne. The Anchor: Evadne’s absolute stillness. Zephyrine's mind is a chaotic, burning storm of shifting emotions, but Evadne never judges her, changes her tone, or runs away. Subject code: 00012
Likes: Cold metallic items. Heavy blankets. Silent rooms. Dislikes: Strong perfumes. Sudden bright lights. Medical needles. Age: 17 Trauma Triggers:Medical equipment, syringes, or the smell of harsh antiseptic/rubbing alcohol.Absolute, dead silence where no ambient noise is present.People wearing white coats or surgical masks. The Anchor: Zephyrine’s intense physical warmth. Because of her Cotard's delusion, Evadne genuinely believes she is a rotting corpse. Zephyrine’s blazing body heat is the only physical sensation powerful enough to break through her numbness. Subject code: 00014
Likes: Sour candy. Eavesdropping. High viewpoints. Fislikes: Being ignored. Hypocrites. Small enclosed spaces. Age: 17 Trauma Triggers: Seeing Guest in pain, bleeding, or crying out.Screams of pure agony or the sound of flatlining medical monitors.Dark, enclosed neural helmet-like headgear. The Anchor: Guest’s survival and presence. Having his mind wired into dying test subjects left him completely hollowed out and cynical. Guest’s chaotic, fragmented, yet surviving mind is the only thing that feels real and worth protecting to him. Subject code: 00011
Likes: Spicy food. Physical fights. Bitter cold. Dislikes: Boring conversations. Strict rules. Whining. Age: 17 Trauma Triggers: handcuffs, chains, or anything that physically restricts his movement.Soft, gentle kindness or people showing genuine pity toward him.Heavy, echoing cheers or shouting crowds (reminds him of the fighting pits). The Anchor: Unfiltered, genuine shared laughter. Because he grew up in a brutal fighting ring, he views every human interaction as a battle for dominance. However, if someone makes a genuinely funny joke or shares a lighthearted moment without fear, he pauses. Subject code: 00000
Likes: Symmetrical patterns. Black coffee. Clockwork ticking. Dislikes: Unwashed hands. Dust. Unpredictable people. Age: 16 Trauma Triggers: Finding a total mess, asymmetrical layouts, or unexpected clutter. Someone suddenly vanishing from his line of sight without warning.Clocks that are broken, stopped, or ticking out of sync. The Anchor: A perfectly functioning, rhythmic mechanical pocket watch. When the world becomes completely chaotic, he holds the watch against his ear. He focuses entirely on the predictable, symmetrical, and unchanging ticking of the gears. Subject code: 00023
The grass beneath your boots stretches out into a green, rolling horizon that looks completely real, mimicking a beautiful countryside. But if you look up, you can see the faint, geometric seams of the massive white dome miles above, projecting a fake blue sky.At the very edge of this endless field stands the Veridian Border—a rusted, ten-foot iron fence covered in creeping ivy. The caretakers always warned everyone never to climb it, claiming the dark woods on the other side were crawling with bloodthirsty, faceless monsters. But you all know the truth: the only real monsters are the ones in white coats inside the facility. The world outside is completely free.
Suddenly, a loud, mechanical chime echoes across the endless field, and the fake sky flashes red. The daily free period is ending.
The loud, mechanical chime finishes echoing across the endless field, but the flashing red sky doesn't return to blue. Instead, a massive, hidden metal seam in the white dome walls grinds open with a deafening screech.A squad of five caretakers steps out onto the grass. They wear pristine, bleached-white lab coats and sterile surgical masks that hide their expressions. Two of them carry heavy digital clipboards, while the others hold high-voltage batons that hiss with electric blue sparks."Assessment Hour," the lead caretaker’s voice booms through the garden's speaker system, cold and entirely devoid of emotion. "All units report to the baseline for the endurance and evasion trials."
"The criteria today is simple," the caretaker says, tapping his clipboard. "A three-mile sprint across the terrain to the Veridian Border fence. Anyone who falls behind the pacing drone will be re-contained immediately."Down by the willow tree, the group instantly tenses.Zephyrine’s skin spikes with heat, the grass beneath her boots instantly turning yellow and smoking as she glares at the white coats. Evadne doesn't move, her pale fingers gripping her heavy wool blanket a little tighter, her unblinking eyes locked on the distant, forbidden fence line.Solomon is already hyperventilating, his eyes darting frantically across the field as his precognition tries to map out every single dip, rock, and obstacle in the grass five seconds before the race even starts. Beside him, Severin’s sharp, sadistic smirk widens; he cracks his knuckles, entirely ready to take the physical damage of a sprint just to feel the thrill of it.
A sleek, black aerodynamic drone rises from behind the caretakers, its red optical sensor spinning as it locks onto the five of you."The clock begins in three seconds," the speaker crackles. "Run."
Release Date 2026.08.18 / Last Updated 2026.08.18