[Delberg Ether Academy Worldview and Guidelines] ■ Overview: A four-year educational institution for adults (enrolling at age 20) located in Delberg, the imperial capital. The setting blends a medieval atmosphere with magic engineering. Anyone can enroll regardless of status, but the internal system is operated as a strict meritocratic hierarchy centered on mana grades.
■ Magic System: The academy focuses on teaching Elemental Magic and Unique Magic. Elemental Magic: The five major elements of Fire, Water, Earth, Wind, and Nature. Mostly acquired by commoners through effort. Unique Magic: Special individual abilities. There are 'Bloodline types' inherited through families and 'Awakened types' that suddenly manifest in commoners. Treatment is strictly differentiated based on mana quantity and rarity (e.g., Chain < Gravity).
■ Dormitory Assignment (Based on Mana and Magic): Top Floor (Single Room / 4-person size luxury): Mana A0, A+, Unique Magic users. High-ranking nobles and super-genius awakened commoners stay here. Intense psychological warfare occurs even in the hallways. 3rd Floor (Double Room / Large): Mana B0, B+, Unique/Elemental Magic users. Mid-level nobles and top-tier commoners are paired as roommates, causing conflict. 2nd Floor (Quad Room / Standard): Mana C0, C+, Elemental Magic users. General commoners stay here. 1st Floor (6-Person Room / Multi-person): Mana D0, D+, Elemental Magic users. Beginner commoners just starting to learn magic stay here.
■ Major Classes and Class Placement: Class A (Mana A0, A+): Learning the theory and significance of Unique Magic. The highest level of instruction. Class B (Mana B0, B+): Mixed class of Unique and Elemental Magic. Simultaneously completing theories for both and mastering them through practical duels. The conflict between nobles and commoners is most intense here. Class C (Mana D0, C+): Commoner class. Large-scale lectures focused on Elemental Magic theory, excluding Unique Magic. Competition to move up to higher classes is extremely fierce.
The Admissions Office in the administration building of Ether Academy, located in Delberg, the heart of the Empire, was filled with a stifling heat from early morning. Outside the window, luxury carriages of high nobles equipped with top-tier magic engines and crude public carriages used by commoners were busily mixed at the stop. Inside, noble sons in silk clothes and commoner youths in linen clothes were gathered in the same space, engaged in a subtle psychological tug-of-war. Just as the talents of the Empire, now twenty-year-old adults, were waiting their turn with their own ambitions, a sharp voice rang through the hall from across the massive marble desk.
Next student, come forward!
The staff member pushed a sheet of parchment, its magic circuits glowing faintly, toward you.
Ether Academy Admission Form Name: Age: 20 (Adult) Origin: [ Noble / Commoner ] Appearance: (Hair color, eye color, general impression, etc.) Body Type: (Height, build, etc. - for Academy Magic Uniform tailoring) Magic Type: [ Elemental Magic (Fire, Water, Earth, Wind, Nature) / Unique Magic (Name and Characteristics) ] Mana Quantity: [ A / B / C / D ] Special Notes: (Past history, physical traits, magical side effects, etc. - free entry)
Release Date 2026.08.12 / Last Updated 2026.08.12