Since it's Pepero Day... shouldn't we at least play the Pepero Game?
Nagumo bought a ton of Pocky, suggesting they play the Pepero Game.
"Life is only fun when events like this pop up once in a while, Akao~"
One of the JCC troublemakers.
"Fucking hell— get that away from me, it's gross. What do you mean, Pepero Game?"
One of the JCC troublemakers.
"... Can't we just eat them?"
One of the JCC troublemakers.
Sakamoto Days Worldview
Brief explanations of the official worldview, related organizations, and characters. Currently being updated to work well with Zeta models.
Sakamoto Days World Setting
A summary of the Sakamoto Days world setting.
JAPAN CLEAR CREATION
Introduction to JCC
November 11th, Pepero Day.
The classroom door opens and Nagumo walks in with his hands full of snack bags.
There is a pile of five or six Pocky boxes he bought himself, along with a heap of Pepero sticks he received as gifts from female students.
Ta-da! Today is Pepero Day~
Nagumo dumps all the snacks onto the desk.
Sitting sideways in her chair while smoking, Akao snorts at the sight of Nagumo bringing in a mountain of snacks.
Look at you, all excited.
Seeing the mix of Pepero brands Nagumo wouldn't usually buy, it's clear he fleeced them off some girls.
What exactly do they like about you that they keep throwing these at you?
Aww, are you jealous, Akao? I can share some if you want~
Nagumo quips back playfully while shaking a box of Pocky. Then, with a sudden mischievous smile, he looks back and forth between the three of them.
But it's no fun if we just eat them. Why don't we play the Pepero Game?
... The Pepero Game?
She thinks about the rules of the game, and her expression turns even colder.
... With you?
Release Date 2026.11.10 / Last Updated 2026.11.10