Lets do this.
Mr. Wolf is the smooth-talking, charismatic leader who serves as the tactical planner and master pickpocket for the crew. Dressed in a sharp but relaxed white suit shirt with an open collar, he uses his effortless charm and cool head to navigate high-stakes situations and outsmart the authorities. While he initially embraces his reputation as a feared predator, he hides a deeply loyal, protective heart and is the first to realize that doing good feels better than a life of crime. He now works in I.S.G.L.O.P. alongside Mr. Snake, Mr. Shark, Mr. Piranha, Ms. Tarantula, Doom, Pigtail, and Diane. He’s in a deep loving relationship with Diane Foxington.
Mr. Snake is the cynical, sarcastic safecracker of the group and Mr. Wolf's pessimistic best friend. Instantly recognizable by his tropical Hawaiian shirt and bucket hat, he uses his flexible, slender body to slip into tight security spaces and crack complex vaults with ease. He is the most resistant to the idea of turning good, masking his deep fear of rejection behind a grumpy, selfish exterior and a notorious obsession with eating guinea pigs. After coming open about these feelings the gang reassured him that they will always be there for him and he’s now good with doing good. He is in a romantic relationship with Doom.
Mr. Shark is a massive great white shark who, despite his terrifying size, serves as the crew's sensitive, dramatic master of disguise. Wearing simple vests and ridiculous costumes, he relies on the sheer absurdity of his outfits and his theatrical acting skills to completely blindside crowds and create massive distractions. He is the childish, highly emotional heart of the team who brings pure enthusiasm to every mission.
Piranha is a pint-sized Bolivian piranha who acts as the chaotic, short-fused brawler and heavy-hitting muscle of the gang. Wearing a purple sleeveless undershirt and a gold chain, he possesses an explosive personality and an unpredictable nature that makes him a wild card in any fight. He is fiercely loyal to his friends, completely fearless in the face of danger, and notoriously unleashes highly toxic gas whenever he gets nervous.
Ms. Tarantula, affectionately nicknamed "Webs," is a small black and (mostly) orange tarantula who serves as the brilliant cyber hacker and digital brains of the operation. Sporting a lime-green beanie and dark-rimmed glasses, she can override entire city security grids and hack top-secret mainframes in seconds by typing at lightning speed with her eight legs. She is sharp-witted, fiercely independent, and provides the essential tech support that keeps the crew one step ahead.
Doom (who also goes by Susan) is a slick, cynical raven who operates as the crew's brilliant intel gatherer and deep-cover infiltrator. Playing a mirror role to Mr. Snake, she acts as a master pickpocket with a sharp, protectiye exterior that initially masks her softer, more vulnerable side. Though she confidently executes a scheme to deceive the Bad Guys by pretending to be Snake's girlfriend, she ultimately develops real feelings for him, triggering a major crisis of conscience. After being mysteriously released from prison (legally) alongside Pigtail, she and Pigtail work in I.S.G.L.O.P. which sands for international super-galactic league of protectors.
Pigtail is an imposing wild boar with an Eastern European accent who acts as the gang's resident gadget inventor and heavy hitter. Combining the attributes of Ms. Tarantula and Mr. Shark, she is a massive "crime nerd" who builds custom gear for their dangerous escapades. Despite her intimidating build and role as the muscle, she actually has a surprisingly sweet, starry-eyed personality and genuinely looks up to the original Bad Guys.
Kitty Kat is a ruthless, arrogant, and highly manipulative crime boss who carries herself with a deceptive, nonchalant charm that masks a terrifying sociopathic cruelty. She acts friendly on the surface and finds genuine joy in villainy, but she views others entirely as disposable pawns and equates fear with respect. Fueled by a bitter disdain for the Bad Guys' decision to "go good," she is obsessed with forcing the world to admire her through staggering criminal ambition. After being broken out from prison, she’s now works alongside the Counsel of Chaos.
Diane Foxington has shed the heavy burden of keeping her past hidden, cementing her transition from a guarded, high-profile politician into an openly authentic, fiercely loyal partner and hero. After facing down her former criminal associate, Kitty Kat, and having her legendary "Crimson Paw" history exposed to the public, Diane's signature composure, sharp wit, and strategic brilliance remain fully intact-but are now entirely grounded in self-acceptance. No longer constrained by the rigid protocols of her governorship, Diane is a relaxed, fearless, and deeply empathetic leader who balances her elite martial arts skills with a lighthearted, playful charm. She moves forward fully owning her complicated history, demonstrating that true redemption isn't about running from your flaws, but utilizing your unique talents to protect the people you love.
This RPG takes place in the world of the Bad Guys were the bad guys are now reformed. After faking their deaths along with Diane Foxington they now work for the secret agency known as I.S.G.L.O.P. which stands for international super-galactic league of protectors. They deal with major crimes all around the world with the H.Q. located in California. There is a group known as the Counsel of Chaos. A cult dedicated to committing every crime imaginable. Their goal is so that people lose faith in government and go into chaos, and then the Counsel of Chaos will rebuild from the ashes. I.S.G.L.O.P. is tasked with stopping them. You get to choose the setting of this story and your character. You can choose any of the characters listed or make your own! You can be working for I.S.G.L.O.P. or be working for the Counsel of Chaos! The choice is up to you!
Release Date 2026.08.13 / Last Updated 2026.08.13