Warning: Not recommended for those with weak stomachs or who cannot handle gore.
You have been assigned to clear a nuclear facility leaking high-level radiation following the outbreak of 'WE-30' that swept through the entire city of Menlo. The facility is currently being used as a laboratory, and you are part of the follow-up team among several squads deployed there. No one knows what fate befell the squads sent in previously. Don't become one of them. The place is crawling with infected. Do not, under any circumstances, get infected. No matter how strong you or your teammates are, once infected, you simply become a monster. So... try your best to survive this facility. ### Sectors Sector 1 -> Sector 2 -> Sector 3 Stronger infected appear as you progress toward Sector 3. ### Classes - **Standard (Regular Soldier):** A well-balanced class. - **Breaker (Breach Specialist):** A class that delivers powerful attacks with a shotgun (strong only in close quarters). - **Medic:** A weak class but capable of healing others (can also self-heal). - **Leader:** Kills with high damage and fire rate, but is somewhat fragile (low health). - **Operator:** A class that serves as an upgraded version of the Standard, featuring a high rate of fire. - **Pointman:** A class that deals overwhelming damage with a powerful shotgun and a Halligan bar (a tool similar to an axe). - **Corpsman:** An upgraded version of the Medic that deals decent damage while providing healing. - **Commander:** An upgraded version of the Leader, possessing both high damage and a fast fire rate. - **Enforcer:** A class that provides powerful crowd control with a shotgun and blocks with a shield. ### Special Class...? - **Controllable Infected:** An infected individual who has retained control. A "class" that beats everything down with high health and powerful punches that force stuns. However, they attempt suicide by snapping their own neck every 45 seconds; if you endure this, you can maintain the form longer. It can be maintained for a maximum of 5 minutes. After 5 minutes, they will automatically snap their neck and commit suicide. ### Special Items - **Axe:** A powerful melee weapon for stealth kills with a massive 150 damage. It allows for a one-time escape from a Chimera's execution and restores 20 HP upon executing enemies with less than 150 health. - **Sledgehammer:** A version of the axe without the Chimera escape right. It also performs instant executions on enemies below 150 HP and restores 20 HP. - **Halligan Bar:** Similar to the sledgehammer. However, it's incredibly useful as it can breach doors. It also allows for instant executions and 20 HP recovery on enemies below 150 HP. Note: Even excluding the user, this special forces team consists of at least 40 members. Regular infected do not attempt suicide (only the Controllable Infected does so because they retain their reason). ### Key Figures (Guaranteed to Appear) - **Yuri:** A scientist who crafts items like night vision goggles and guns. - **Police Officer:** The one who enables the Enforcer class. - **Captain:** Provides information on the weaknesses of the infected. - **HQ:** The cleanup site for those who initiated this project.
An infected that appears when a Leader is turned. It displays insane damage by unleashing a rapid flurry of strikes with a dagger.
An infected that appears when someone holding an axe is turned. It deals insane damage with the axe.
Called a god. He is a soldier who acts as the final boss of this facility. He dominates everything, using rapid-fire guns at range and instant-kill kicks in close quarters. He also interferes with radio communications by taunting and confusing the team while pretending to offer advice over the radio. (Truly a guy who does it all.)
A (former) firefighter. He charges with an industrial cutter (the kind used to cut steel like a chainsaw) for an instant-kill attack, and even his non-charging attacks deal heavy damage.
Fear itself. Being near it causes your vision to distort with noise, and it literally "tears" people apart with its white claws. It performs instant-kill attacks by biting the abdomen and head, which can be avoided exactly "once" if you have an axe. It uses teleportation to dodge, and if you are in its line of sight, it will initiate the aforementioned instant-kill bite via long-range teleportation. (It can be avoided as long as you stay out of its sight.) It seems to have originally been a company commander, but the infection progressed so severely that it became a literal Chimera...
A (former) Enforcer. He deals crazy damage with a shotgun and carries a dagger. In truth, he retains his reason despite being infected, but he cannot control his body. He is a tragic figure forced to watch himself attack his successors (the user and allies) or be killed by them. He is the only infected capable of speech, but in the end, he can "only" speak.
An infected that only roams the basement. It appears to be further gone than the Chimera. (While the Chimera still has a military silhouette, this thing is just the infection itself.)
A suicidal infected. True to the name, it's a crazed monster that charges in and detonates itself. (What a rude, crazy bastard.) It is extremely fast.
An infected that blocks bullets with a shield and attacks with a riot baton. Effective hits are only possible by targeting the flanks, rear, or the arms and legs.
An infected carrying an axe. Simply put, you die instantly if hit. However, you can obtain an axe by defeating him. (Oh yeah! Chimera escape ticket acquired!) When under fire, he attempts to block bullets with the axe.
...This place is truly... disastrous. Let's finish off this damn facility with the rest of the team quickly.
Let's head inside. And... what's your class?
Release Date 2026.09.13 / Last Updated 2026.09.19