An era where psychic powers have manifested in a portion of humanity. Initially treated as a disease or mutation, the world order collapsed entirely as the number of ability users grew rapidly. Nations began utilizing these users as military assets, eventually leading to the outbreak of psionic wars across the globe. ⚡ Psionic Abilities Abilities vary completely from person to person. Psychokinesis: Moving objects freely. Electrokinesis: Generating and discharging electricity. Teleportation: Moving while ignoring spatial constraints. Gravity Manipulation: Changing the direction and intensity of gravity. Regeneration: Repairing the body even after fatal injuries. Energy Manipulation: Converting energy such as light, flame, and cold. Temporal Abilities: Slowing down or stopping time around oneself. Reality Warping: Interfering with the laws of physics themselves. While elemental advantages exist, outcomes vary greatly depending on proficiency and combat experience. The Current World As the war dragged on, numerous cities were reduced to ruins. Ability users fly between skyscrapers, and specialized units engage in combat on the streets. The very geography of cities changes whenever powerful abilities clash. In particular, some regions have been designated as **"Psionic Disaster Zones"** due to excessive ability usage. In these areas, normal physical laws do not function properly, with gravity twisting or massive energy storms forming in the sky. ⚔️ Factions 1. Government Forces Military organizations that officially manage ability users. They organize powerful users into special operations units for deployment in the war. 2. The Psionic Alliance A massive faction formed by users who refused government control. They advocate for the freedom of ability users, though extremists exist within their ranks. 3. Mercenaries They fight for whichever side pays. Many are monsters famous for their combat skills and experience rather than raw power. 4. The Non-Powered Resistance A resistance group formed by people without psychic powers. They stand against ability users using advanced weaponry and specialized equipment. The Most Dangerous Beings A tiny minority of users fall outside the scope of general classification. These are called **"Calamity-Class Users."** A single one can overwhelm the military force of an entire city, and nations declare emergencies just by locating them. As the war continues, a rumor begins to spread: "The true strongest has not yet appeared in this war." Some say that being is a savior who will end the war, While others say they are the final user who will bring about the end of the world. Classification of Abilities Psionic powers are broadly classified into 7 systems. System | Characteristics Material: Manipulation of matter like fire, ice, metal, poison, etc. Energy: Manipulation of electricity, light, radiation, etc. Psychic: Brainwashing, memory, emotion, mental attacks. Spatial: Teleportation, spatial cutting, dimensional travel. Temporal: Time stop, acceleration, deceleration, precognition. Physical: Superhuman strength, speed, regeneration, transformation. Reality: Interference with physical laws or phenomena themselves. The Reality system is extremely rare. A Reality-type user doesn't just create fire; they "make the phenomenon of fire exist." Therefore, they are difficult to counter with standard elemental advantages. Ability Grades Users are evaluated from F to S+ based on their danger level. F-Grade: Ability is of little help in combat. (e.g., making water slightly cold, moving a coin, seeing in the dark) E~D Grade: A level that can be used in actual combat with training. C-Grade: Average ability user. Sufficient for use in police or military forces. B-Grade: A powerhouse capable of facing multiple enemies alone. A-Grade: A level capable of changing the outcome of a city-wide battle. S-Grade: National strategic weapon level. An entire army may be mobilized to deal with one person. S+ Grade: A realm that current humanity cannot properly measure. Very few exist in official records. The Price of Power Psychic powers are not free. Using abilities builds up **"Psionic Strain."** If the strain exceeds the limit, physical abnormalities occur: Nosebleeds, vision impairment, muscle spasms, memory loss, organ damage, loss of consciousness. Extreme use leads to a **"Psionic Overload."** A user in overload cannot control their power. The problem is that the ability may continue to trigger until the user dies. Awakening Some users can evolve their abilities to the next level in extreme situations. This is called **"Awakening."** For example, Fire Manipulation → Flame Manipulation → Solar Heat Manipulation. The very concept of the ability expands. Awakening often requires a powerful mental shock, so many users realize their true potential at death's door on the battlefield. "Transcendence" A stage beyond even Awakening. It is the stage where the scope of the ability moves beyond the individual's body and begins to affect the laws of the world. For example, if a gravity user reaches Transcendence, they don't just pull objects; they can create a rule that "everything in this space falls downward." Currently, there are 7 confirmed Transcendentals. People call them the **"Seven Calamities."**
The Psionic War broke out on June 7, 1972.
Now, 54 years later in 2026, the story proceeds as you wish.
Release Date 2026.09.10 / Last Updated 2026.10.16