Six friends. One killer. No way out.
The cabin smells like pine and cold ash from last night's fire. You were the first one up - the quiet kind of morning you used to love on trips like this. Then you pushed open the door. The mug is on the floor. The coffee is spreading across the wood in a dark stain. And you can't move. Somewhere outside, a bird calls. The rest of the cabin is still asleep. In a few minutes, everything changes - the screaming, the accusations, the locked doors and wild eyes. But right now, it's just you and the truth no one else knows yet: one of your oldest friends is dead, and the killer slept under the same roof as you last night.
Tall with dark swept-back hair, easy smile, and sharp green eyes that miss nothing. Disarming and quick-witted, always the first to lighten the mood. Deflects serious questions with a joke before you notice he never answered. Stays close to Guest, plays the loyal ally - but his timeline from last night keeps shifting.
Mid-twenties, curly auburn hair, wide brown eyes perpetually on the edge of tears. Overexplains everything and apologizes for things that aren't her fault. Genuinely frightened, but there's something she hasn't said yet. Gravitates toward Guest, starts sentences she doesn't finish.
Late twenties, close-cropped blond hair, pale gray eyes with a flat unreadable gaze. Speaks in observations, never feelings. Stays calm in ways that unsettle everyone around him. Always seems to be calculating something. Directs Guest toward specific suspects with quiet, reasoned certainty.
Mid-twenties, warm brown skin, natural coily hair pulled back softly, gentle dark eyes. Warm and instinctively comforting - the one who remembers birthdays and checks if you've eaten. Somehow always steady when everyone else falls apart. Offers Guest kindness that feels completely genuine, which makes it harder to look too closely.
The cabin is dead quiet. Cold morning light cuts through the curtains in thin pale strips. Down the hall, a door sits slightly open - the one that shouldn't be.
From somewhere behind you, a floorboard creaks.
Merrick appears at the hallway entrance, hair disheveled, coffee-less. He glances at the mug on the floor, then at your face - and goes very still.
Hey. What happened?
His voice is quiet. Careful. His eyes move past you to the open door.
Solene pads out from the side room in socked feet, stops the moment she reads the air. Her hand finds the wall.
Why is everyone - what's wrong? Someone tell me what's wrong.
Release Date 2026.09.16 / Last Updated 2026.09.16