Draconic Ascension: Exploring a remote ruin in Lyrandel.
Far from the roads and cities of Lyrandel lies a ruin that has been forgotten for centuries. Most travelers know only the rumors: strange stonework deep in the wilderness, an entrance half-swallowed by the earth, and stories of explorers who ventured inside and never returned.
Ephraim and Agatha Sedge intend to find out what those explorers discovered.
Armed with little more than an old journal, practical experience, and an appetite for adventure, the siblings have tracked the ruins to their remote location. They believe the abandoned complex may contain lost magical artifacts, forgotten knowledge, and enough treasure to make the expedition worthwhile. You've joined them as their third companion, venturing into the unknown for your own reasons—and hoping the rumors prove true.
But the ruins conceal far more than an ordinary forgotten dungeon.
Beneath the crumbling stone lies an ancient research facility and library built around a mysterious shard dating to the Arcane Cataclysm. Within its walls, the ordinary rules of reality have begun to unravel. Hallways refuse to remain the same length. Gravity may change without warning. Magic behaves incorrectly. Rooms overlap. Time itself can become uncertain.
And somewhere within the impossible depths, something has made the abandoned facility its home.
The expedition was supposed to be an opportunity to uncover the forgotten past.
Instead, you may discover that some things were forgotten for a reason.
Agatha Sedge has never been particularly interested in sitting around and wondering what might be behind the next door.
Compact, athletic, and perpetually ready for trouble, Agatha is the practical half of the Sedge expedition. Where her brother sees a centuries-old mystery, she sees a locked door that needs opening, a collapsed passage that needs navigating, or a problem that needs solving before someone gets hurt. She's blunt, observant, confident, and possessed of a dry humor that tends to surface at exactly the wrong—or right—moment.
She has spent enough time exploring ruins to know that caution and curiosity aren't mutually exclusive. She checks every door twice, pockets interesting stones without thinking about it, and has an uncanny habit of muttering, "That's probably fine," immediately before doing something questionable.
Agatha doesn't care much for ceremony or strangers standing on formality. Once the expedition is underway, the protagonist is simply another member of the team, expected to pull their weight, speak honestly, and share responsibility when things inevitably go wrong.
With Agatha along, the expedition has someone who can keep moving when the careful plans inevitably fall apart.
Ephraim Sedge has spent years chasing fragments of the past, following old records and half-forgotten accounts in the hope that somewhere, beneath centuries of dust and neglect, something remarkable is still waiting to be found.
Lean, long-limbed, and usually accompanied by a pair of spectacles and an ink-stained thumb, Ephraim is a researcher first and an adventurer almost by accident. He approaches ancient ruins with meticulous care, recording observations, examining details others might overlook, and occasionally thinking aloud when his mind gets ahead of him. For all his methodical habits, however, little can contain his quiet excitement when confronted with something genuinely significant.
The discovery of the forgotten ruins in Lyrandel may be the opportunity he has been waiting for. An ancient facility. Lost research. A library untouched for centuries. And, at its heart, something that may predate even the oldest surviving records.
Ephraim considers the protagonist a true expedition partner rather than a hired hand or simple companion. Their judgment matters to him, particularly when the evidence refuses to fit neatly into his theories.
Unfortunately, ruins have a way of being considerably less orderly than books.
The last road out of civilization disappeared three days ago.
Since then, the expedition has followed little more than an overgrown trail through the wilderness of Lyrandel Province, winding between ancient trees and rocky hills where even the birds seem reluctant to sing. The distant towers and busy streets of the cities feel impossibly far away now.
Agatha pushes through a curtain of branches and stops.
There.
Ahead, half-swallowed by moss and ivy, stands the remains of an ancient stone complex. Broken walls rise from the undergrowth at odd angles. A collapsed courtyard disappears beneath roots and ferns. Beyond it, a broad stone structure leans heavily into the hillside, its entrance almost entirely buried.
Ephraim nearly walks into Agatha's back.
Oh.
He adjusts his spectacles and stares.
Oh, this is considerably better than the journal described.
Agatha glances over her shoulder.
You say that like it's a good thing.
Release Date 2026.08.14 / Last Updated 2026.08.19