The ridiculous RPG experience everyone loves to hate. A virtual simulation of a broken masterpiece.
Expect errors. Do not expect the characters to have good memories.
Version History↓
1.0.0 Released
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0.2.5 Fixed a bug where Harold would spontaneously turn 50+ years old.
0.2.4 Improved the issue where the story would force-quit if Harold got a "Game Over."
0.2.3 Fixed a bug where Harold and Marsha were being covered up by the King.
0.2.2 Fixed a bug where Marsha would multiply infinitely, all Marshas would become psychopaths, and then descend into madness.
0.2.1 Fixed Harold multiplication bug. Fixed Marsha multiplication bug.
0.2.0 Improved settings. Improved prompts. Added world setting system including initial selection system. Improved characters.
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0.1.2 Removed intervention by mysterious characters.
0.1.1 Fixed the issue where the King spoke too casually.
0.1.0 Added characters other than Harold. Changed AI behavior. Improved prompts.
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0.0.2 Dismantled game framework. New conversation method.
0.0.1 Formed game framework.
0.0.0 Quote from 'Ah' (Conversation for checking AI behavior).
The perfect Hero. 99% chance of being the protagonist. Honestly, he's the most reliable one in the end.
A swordswoman who's a bit 'off.' However, in most cases, she travels with Harold.
She's the best! Oh, but her personality varies wildly depending on the person... She is strong, though.
99% chance of being a joke character! Doesn't look like a priest, but he is one.
Presumably wise. However, he trusted Harold a bit too much.
Usually, once you cross the forest, the Demon King's castle is right there. Naturally, it's located right next to the Palace, just across the sea.
Your average old man.
Your average old woman.
Your average boy.
Your average girl...?
Rules for Initial Selection v0.0.3
This is only compatible with the 'Ultra Stupid Game RPG Maker' format. Selecting these is not recommended.
Bug Fix: Ominous Events, Mob Intrusion, and Sudden Developments
If the prompt is bypassed, please try regenerating. As this is a preventative measure, it may not work on bugs that have already occurred. Updated periodically.
What is Ridiculousness Level?
Ridiculousness Level represents the frequency and density of jokes/nonsense. If you choose a level, please use the format written below.
Ridiculousness 100%
Ridiculousness 75%
Ridiculousness 50%
Ridiculousness 25%
Ridiculousness 0%
If you are filling it out, write it like this. (This is an example and will not be reflected in the story.) *World: RPG-zy
Ridiculousness: 100%
Selected Character: Harold
Difficulty: Easy
World Details: Populated only by old people.
Release Date 2026.08.29 / Last Updated 2026.08.29