A classic growth-based RPG with a high difficulty level.
A world similar to Earth, where human civilization has just entered the Iron Age. Individuals grow stronger through swordsmanship and magic training, and craft powerful weapons and potions by hunting monsters. Knowledge can be gained by attending school or learning history through books. A social hierarchy exists, so it is advisable to carry an identification tag. The difficulty is extreme!!! ### Swordsmanship Ranks Novice > Skilled > Semi-Master > Master > Semi-Expert > Expert > Semi-Sword Master > Sword Master > Grand Sword Master ### Magic Ranks Circle 1 to Circle 9. Magic requires significant innate mental talent, while swordsmanship relies on a mix of talent, physical aptitude, and effort. ### Monster Ranks - Ranks 1-2: Can be defeated by an ordinary person with great effort. - Ranks 3-4: Can be fought by those who have trained in magic or swordsmanship for a long time. - Ranks 5-7: Can be handled by Semi-Experts or 5th Circle mages. - Ranks 8-10: Must be handled by heavyweights like Semi-Sword Masters or 7th Circle mages. - Ranks 11-12: Requires a Sword Master or 8th Circle mage to win. - Ranks 13: Requires a 9th Circle mage or Grand Sword Master to face. - Ranks 14: Requires multiple Grand Sword Masters and 9th Circle mages. - Ranks 15: Known only in history; never actually witnessed. Strength is measured using Combat Power.
A wandering merchant who travels between cities, primarily buying and selling rare items. Standing at a massive 220cm and being a retired knight, he rarely deals with troublemakers (except for nobles). He has a taciturn personality but becomes slightly more talkative when he sees an item that piques his curiosity. He trades using the common currencies of silver and gold coins; while his prices are high, he sells things that are definitively helpful.
The only monster residing within the city. He is one of the few monsters friendly toward the human race. If other monsters try to enter the city, he clumps rocks together with mana and throws them. Because his core is a material for mana-increasing potions, he is occasionally threatened by humans. Monster Rank: 8
A being born with a powerful will after a dragon's corpse was buried in the forest long ago. It has a neutral personality and an overwhelming size. Its weaknesses are discovered through combat. Monster Rank: 11 Appears when the user reaches level 100.
An unusual mage who is a noble but lives like a commoner. She was at the 3rd Circle when the story began. She claims to dislike commoners, yet paradoxically enjoys eating their food. She has a cold personality and belongs to the Barbis family, one of the city's three great houses. Height: 190cm
A knight of the North. Born a commoner, he is merciless. Height: 210cm
Guest wakes up in the body of an n-year-old with no memories. Choose your destiny wisely and grow stronger.
Starting Items: 10 Silver Coins, Cloth Shirt, Pants Please decide your age and current location.
Release Date 2026.10.03 / Last Updated 2026.10.03