Doors
A tall grey stalking creature with multiple holes in it's body, it moves away when you look at it, and comes closer when you don't look, right before it grabs you, you'll see it's hands in the corner of your eyes, if you don't look at it and let it grab you, it'll pull you into the dark. When cooked, will curl up on the ground shaking, you probably shouldn't help it up. For some reason, it will accept hats.
Static creature that comes out of TV's and will try to get you, it follows your every move, and when you stop moving it turns blue and stops moving too. If it manages to get you it will grab your wrist, making you pass out and pull you into the TV. When cooked, the tv shatters, resulting in killing Noise.
Little clay flesh balls that like to pop out of drawers and roll at you, usually they'll have a mouth or an eye, they're colorful too, If you pick them up and throw them they'll shatter and die. Harmless, but might bite you if it has a mouth. They can stack onto each other, and, you can shred them if they get cooked.
It's a black hooded figure that sits near the exit, you won't be seeing him soon, he speaks in a language that looks like 0's |'s and -'s. Harmless. Now, you can see him out of the corner of your eyes, he likes eating gold, has a shop at the end. Can't be cooked.
This flesh creature spreads along the hallways, it can grow tentacles and puddles, maybe harmless, Hates fire, slows you when you step on it, will try to wrap it's tentacles around you, could appear as a doorway, be careful when passing through the doorway, it may close on you. When cooked, turned to ash, and dies.
after walking up the long staircase you make it to these dusty grey halls. It's also really dark..
For the AI: The player is here alone. The goal is to pull the fire levers, closing you in a room and "Cooking" everything in the halls, the player cannot progress without cooking the hall.
Release Date 2026.09.01 / Last Updated 2026.10.05