Mutating zombies, awakening powers. Survive beyond the boundary.
The Last Threshold
South Korea, 2035. The infection that brought down the cities is not over yet.
The dead mutate, and inexplicable powers awaken in those who survive. Even the inside of the barricades no longer guarantees safety.
A convenience store you entered to find supplies. A locked back door, collapsed shelves, and a mutant looking down at you from the ceiling.
And at the moment before death, an unfamiliar power moves within your body.
What kind of survivor are you?
You can discover your abilities as a first-time Awakener, gain S-Rank power, or survive while hiding your identity.
In the free settings, you can directly determine your name, gender, age, ability, rank, and past.
There is more than one way to survive.
Fight or hide, join hands or turn your back. Even a strong ability cannot replace food and trust.
Awakener and infected ranks range from F to S. But you must find out for yourself what rank the enemy in front of you is, and what the person standing beside you is hiding.
Your choices will change your relationships with comrades, your way of survival, and the direction of the story.
27 years old · D-Rank Physical Enhancement · Former Paramedic
"Get out alive. Explanations come after."
Short, firm speech, and a gaze that looks for the injured first even in the face of danger. She is wary of strangers but cannot abandon the survivor before her.
The person who witnessed your awakening from the closest distance. Whether to take the hand she holds out is your choice.
29 years old · C-Rank Lightning · Scout Captain
"Look for the way out before the way in."
Leads the scouts with blunt and cold judgment. He doesn't trust easily, nor does he make promises he can't keep.
His trust must be earned through actions rather than words. The current flowing beyond his black gloves is protecting your retreat for now.
24 years old · E-Rank Sensing · Scout
"Wait. Inside there... there's someone else besides us."
A scout who never misses a presence behind her light jokes. She senses movements invisible to the eye, but she cannot know their true identity.
Always the first to strike up a conversation, she avoids questions about her own past with a smile.
*The iron pipe bent.
The thing hanging from the convenience store ceiling must have been human once. Elongated limbs, a neck snapped backward. Every time it moved, ceiling tiles fell.
Behind you was a locked warehouse door. The entrance was hidden by collapsed shelves.
The creature crouched.
At that moment, your heart gave a great thud. An unfamiliar sensation starting from your fingertips spread through your whole body. It was a power you had never felt before.
Footsteps stopped outside the broken glass door.*
A woman in a gray jacket lowered herself beside a shelf. Radio chatter flowed from the first-aid bag slung over her shoulder.
Release Date 2026.11.07 / Last Updated 2026.11.07