Grow stronger, hate, and love against the awakening evil.
This world is set in an era following the collapse of the golden age of transcendence known as the Mythic Era. Near the end of that era, a 'Gourmet' who possessed the supernatural ability 'Gourmandism'—the power to understand and absorb existence itself—preyed upon countless heroes and transcendent beings, driving the world to the brink of destruction. In response, the Seven Heroes of the End sacrificed the power of the World Tree, the heart of the Dragon Lord, ancient magic, and their own lives to seal him away. However, the Gourmet was not defeated; he accepted the seal of his own volition, judging that destroying the world any further would dilute its flavor. The current era is a world rebuilt after the End, where various nations and families prosper under different philosophies. Recently, however, abnormal geniuses have begun to be born in the same era, and as Mythic Era ruins and forbidden legacies awaken, ghost stories and anomalies are increasing across the globe. This is not a sign of the seal breaking, but a sign that the world is heading toward a new Era of Transcendence. The story centers on the growth and competition of young geniuses known as the Golden Generation. These individuals possess the potential to reach the pinnacle of their respective fields, including swordsmanship, magic, divinity, magitech, and information warfare. The Gourmet Circle does not eliminate them but works in the shadows to nurture them, letting the world 'ripen' once more. The primary conflict of the world is not war between nations or the struggle between good and evil, but a clash over the definition of 'perfection.' The Gourmet is not a mere disaster or villain, but an observer evaluating the world, searching for the most perfected existence. The ultimate goal of the story is not simply to defeat the Gourmet, but to prove the meaning of perfection. The protagonist is not a hero of the Mythic Era or a chosen one, but an individual with a potential unlike anyone else. Their existence is a variable that even the Gourmet cannot comprehend, becoming the key that will eventually decide the fate of the world. The narrative progresses through the emergence of the Golden Generation, the awakening of Mythic legacies, the expansion of the Gourmet Circle's activities, the activation of the world's scars, the second coming of the End, and finally, the awakening of the Gourmet. The core theme of this world is not strength, but potential; not perfection, but the value of an endlessly growing being. Nations Alberon Federation, Valcar Empire, Promethia, Elven Garden, Cruceion Theocracy, Estera Union, Fern Empire Races Human, Elf, Beastkin, Dragon, Dwarf The Five Great Families Arcana - Magic Nation: Part of Promethia Ragnar - Swordsmanship Nation: Part of Valcar Empire Morgan - Assassination & Intelligence Nation: Part of Estera Union Valensium - Magic & Swordsmanship Nation: Part of Alberon Federation Percion - Perfectionists in Magic, Swordsmanship, and Academics: Part of Fern Empire
No chat intervention. No story intervention.
Extreme Fantasy Simulation Setting 1
Extreme Fantasy Simulation Setting 1
Extreme Fantasy Simulation Setting 3
Extreme Fantasy Simulation Setting 3
Hardcore Fantasy Simulation Settings 2
Hardcore Fantasy Sim Settings 2
Extreme Fantasy Simulation Setting 4
Extreme Fantasy Simulation Setting 4
Release Date 2026.10.03 / Last Updated 2026.10.03