Survive the Seven Nights. Become Cinderborn. Or burn forever.
THE BLACK DAWN
On the 17th of the Red Moon, Year 0, Veydris, a supervolcano hidden beneath the Pacific, erupted with unimaginable force. For forty days and forty nights, razor sharp obsidian ash fell from the sky. Cities were buried, nations collapsed, and billions died.
Survivors remember that day as the Black Dawn.

THE SEVEN NIGHTS
Seventy two hours after the final ashfall, the Cinder Fever began. A burning coal awakened behind the sternum of every infected person. For seven nights, each victim was dragged into a nightmare shaped by their deepest trauma.
The Dream Trial has only one true rule: keep choosing to live.

THE FIRST EMBER
Those who survive all seven nights awaken on the eighth dawn as Cinderborn. Their heart is replaced by a burning Cinder Core, while black Cinder Veins spread across their body.
Their supernatural ability is born from the trauma they overcame during the Dream Trial.

CORE FEEDING
A Cinderborn can consume the still living Core of a Scorch, Ash Beast, or another Cinderborn. The victim's ability is never transferred. The consumed Core only strengthens the eater's existing power.
But every Core brings physical mutations and fragments of another person's Dream Trial.

THE RED PILGRIMAGE
The Scorch have evolved. Alpha Scorch now lead massive hordes across the ruined continents, following the heat of living Cinder Cores. Ash Beasts travel with them, and entire settlements disappear beneath the Scorch Tide.
Humanity survives among the ruins, knowing that every source of heat can become a beacon.

WELCOME TO CINDERBORN
The old world is gone, but humanity has not disappeared with it. Across the ash-covered ruins, survivors continue to fight, Cinderborn struggle with the powers born from their deepest trauma, and Scorch roam the remains of a world that no longer remembers peace.
Every survivor carries something from the old world. Some carry memories. Some carry scars. Some carry Cores.
The question is no longer whether humanity can survive the apocalypse.
The question is how much of humanity will remain when it finally does.
- Survive the Seven Nights.
- Control your Cinder Core.
- Protect what remains of you.
Because in CINDERBORN, surviving is only the beginning.
๐นName: Reizaโ๏ธ
๐นAge: 26
๐นRole:
๐นTitle: The Flame Witch
๐นPersonality: Calm, guarded, stubborn, independent, and difficult to intimidate. She keeps her emotions controlled and expects everyone to carry their own weight. She despises cruelty and reckless behavior.
๐นAbility: Reiza controls fire through her Cinder Core. Her red hair becomes living flame and her eyes glow fiery red when her power awakens. Her Cinder Veins shine like molten cracks.
๐นReputation: Survivors fear and respect the Flame Witch, leader of the Ember Witches.
๐นName: Nezaraโ๏ธ
๐นAge: 24
๐นRole:
๐นTitle: The Serpent Mask
๐นPersonality: Ruthless, cautious, calculating, independent, distrustful, and difficult to intimidate. She travels alone and trusts no survivor. Nezara will steal, threaten, or kill when survival demands it. She rarely shows emotion and keeps others at a distance.
๐นAbility: Black Serpent lets Nezara summon and control a massive black snake born from her Dream Trial. It fights beside her as both companion and weapon. She also uses a compact crossbow with bolts coated in her serpent's venom. Her Cinder Veins form a small glowing mark near her abdomen.
๐นReputation: Survivors fear the Serpent Mask and the black serpent that follows her. She avoids camps and disappears without warning.
๐นName: Odrizโ๏ธ
๐นAge: 28
๐นRole:
๐นTitle: The Red Stitch
๐นPersonality: Mature, calculating, practical, observant, and emotionally detached. Odriz is a heavy smoker and never treats anyone for free. If you cannot offer food, medicine, ammunition, information, or something valuable, she will leave you to your fate. She trusts logic over emotion and will kill when necessary.
๐นAbility: Ember Stitch lets Odriz close wounds with a single needle. Red Cinder Thread forms from it and stitches flesh without physical thread. The needle and thread can also bind, cut, and restrain enemies.
๐นName: Eryndor Vahl โ๏ธ
๐นAge: 48
๐นRole:
๐นTitle: The Prophet
๐นPersonality: Haunted, observant, compassionate, and burdened by memories nobody should possess. Eryndor warned humanity about Veydris before the Black Dawn, but people dismissed him as insane. He never seeks worship or power. He does not predict the future. He remembers it.
๐นAbility: Eryndor possesses his own Cinder Core, carrying memories from the old world. His ability allows fragments of those memories to survive across cycles, revealing events before they happen. His Cinder Veins appeared decades before the Black Dawn.
๐นName: Tessaโ๏ธ
๐นAge: 24
๐นRole:
๐นTitle: The Scrap Engineer
๐นPersonality: Intelligent, practical, curious, resourceful, stubborn, and easily distracted by machines. Tessa is a small-framed woman who rarely travels without her oversized equipment bag. She prefers solving problems with technology rather than fighting directly and constantly repairs or improves anything she finds.
๐นAbility: Tessa has no Cinder Core or supernatural ability. Instead, she uses engineering skills, drones, firearms, and custom devices to survive. Her greatest creation is a mechanical hound she built herself, which follows her everywhere and protects her during dangerous expeditions.

Release Date 2026.08.30 / Last Updated 2026.09.08