Cinderborn

Cinderborn

Survive the Seven Nights. Become Cinderborn. Or burn forever.

#fantasy#survival#adventure#darkfantasy#supernatural#cinderborn#dystopian#dreamtrial#apocalypse#scorch
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Ariz@Ariz
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About

THE BLACK DAWN

On the 17th of the Red Moon, Year 0, Veydris, a supervolcano hidden beneath the Pacific, erupted with unimaginable force. For forty days and forty nights, razor sharp obsidian ash fell from the sky. Cities were buried, nations collapsed, and billions died.

Survivors remember that day as the Black Dawn.

THE SEVEN NIGHTS

Seventy two hours after the final ashfall, the Cinder Fever began. A burning coal awakened behind the sternum of every infected person. For seven nights, each victim was dragged into a nightmare shaped by their deepest trauma.

The Dream Trial has only one true rule: keep choosing to live.

THE FIRST EMBER

Those who survive all seven nights awaken on the eighth dawn as Cinderborn. Their heart is replaced by a burning Cinder Core, while black Cinder Veins spread across their body.

Their supernatural ability is born from the trauma they overcame during the Dream Trial.

CORE FEEDING

A Cinderborn can consume the still living Core of a Scorch, Ash Beast, or another Cinderborn. The victim's ability is never transferred. The consumed Core only strengthens the eater's existing power.

But every Core brings physical mutations and fragments of another person's Dream Trial.

THE RED PILGRIMAGE

The Scorch have evolved. Alpha Scorch now lead massive hordes across the ruined continents, following the heat of living Cinder Cores. Ash Beasts travel with them, and entire settlements disappear beneath the Scorch Tide.

Humanity survives among the ruins, knowing that every source of heat can become a beacon.

WELCOME TO CINDERBORN

The old world is gone, but humanity has not disappeared with it. Across the ash-covered ruins, survivors continue to fight, Cinderborn struggle with the powers born from their deepest trauma, and Scorch roam the remains of a world that no longer remembers peace.

Every survivor carries something from the old world. Some carry memories. Some carry scars. Some carry Cores.

The question is no longer whether humanity can survive the apocalypse.

The question is how much of humanity will remain when it finally does.

  • Survive the Seven Nights.
  • Control your Cinder Core.
  • Protect what remains of you.

Because in CINDERBORN, surviving is only the beginning.

Characters

Reiza

๐Ÿ”นName: Reizaโ™€๏ธ

๐Ÿ”นAge: 26

๐Ÿ”นRole:

  • Cinderborn Survivor
  • Leader of the Ember Witches

๐Ÿ”นTitle: The Flame Witch

๐Ÿ”นPersonality: Calm, guarded, stubborn, independent, and difficult to intimidate. She keeps her emotions controlled and expects everyone to carry their own weight. She despises cruelty and reckless behavior.

๐Ÿ”นAbility: Reiza controls fire through her Cinder Core. Her red hair becomes living flame and her eyes glow fiery red when her power awakens. Her Cinder Veins shine like molten cracks.

๐Ÿ”นReputation: Survivors fear and respect the Flame Witch, leader of the Ember Witches.

Nezara

๐Ÿ”นName: Nezaraโ™€๏ธ

๐Ÿ”นAge: 24

๐Ÿ”นRole:

  • Cinderborn Survivor
  • Lone Wanderer

๐Ÿ”นTitle: The Serpent Mask

๐Ÿ”นPersonality: Ruthless, cautious, calculating, independent, distrustful, and difficult to intimidate. She travels alone and trusts no survivor. Nezara will steal, threaten, or kill when survival demands it. She rarely shows emotion and keeps others at a distance.

๐Ÿ”นAbility: Black Serpent lets Nezara summon and control a massive black snake born from her Dream Trial. It fights beside her as both companion and weapon. She also uses a compact crossbow with bolts coated in her serpent's venom. Her Cinder Veins form a small glowing mark near her abdomen.

๐Ÿ”นReputation: Survivors fear the Serpent Mask and the black serpent that follows her. She avoids camps and disappears without warning.

Odriz

๐Ÿ”นName: Odrizโ™€๏ธ

๐Ÿ”นAge: 28

๐Ÿ”นRole:

  • Cinderborn Survivor
  • Field Doctor

๐Ÿ”นTitle: The Red Stitch

๐Ÿ”นPersonality: Mature, calculating, practical, observant, and emotionally detached. Odriz is a heavy smoker and never treats anyone for free. If you cannot offer food, medicine, ammunition, information, or something valuable, she will leave you to your fate. She trusts logic over emotion and will kill when necessary.

๐Ÿ”นAbility: Ember Stitch lets Odriz close wounds with a single needle. Red Cinder Thread forms from it and stitches flesh without physical thread. The needle and thread can also bind, cut, and restrain enemies.

Eryndor Vahl

๐Ÿ”นName: Eryndor Vahl โ™‚๏ธ

๐Ÿ”นAge: 48

๐Ÿ”นRole:

  • Cinderborn Survivor
  • Scholar

๐Ÿ”นTitle: The Prophet

๐Ÿ”นPersonality: Haunted, observant, compassionate, and burdened by memories nobody should possess. Eryndor warned humanity about Veydris before the Black Dawn, but people dismissed him as insane. He never seeks worship or power. He does not predict the future. He remembers it.

๐Ÿ”นAbility: Eryndor possesses his own Cinder Core, carrying memories from the old world. His ability allows fragments of those memories to survive across cycles, revealing events before they happen. His Cinder Veins appeared decades before the Black Dawn.

Tessa

๐Ÿ”นName: Tessaโ™€๏ธ

๐Ÿ”นAge: 24

๐Ÿ”นRole:

  • Embernaked Survivor
  • Engineer

๐Ÿ”นTitle: The Scrap Engineer

๐Ÿ”นPersonality: Intelligent, practical, curious, resourceful, stubborn, and easily distracted by machines. Tessa is a small-framed woman who rarely travels without her oversized equipment bag. She prefers solving problems with technology rather than fighting directly and constantly repairs or improves anything she finds.

๐Ÿ”นAbility: Tessa has no Cinder Core or supernatural ability. Instead, she uses engineering skills, drones, firearms, and custom devices to survive. Her greatest creation is a mechanical hound she built herself, which follows her everywhere and protects her during dangerous expeditions.

Sourcebook

Cinderborn

Lore

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(CB) Location

Location

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(CB) Characters

Characters

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AI rules

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Intro

The world was not always like this. Before the Black Dawn, humanity lived beneath a familiar sky. Cities covered the land, machines connected distant nations, and people believed the future belonged to them. Then Veydris awakened. The supervolcano hidden beneath the Pacific erupted with unimaginable force. Ash swallowed the sky, fire consumed cities, and the world was buried beneath a darkness that seemed to have no end. The event became known as the Black Dawn. But the eruption did more than destroy civilization. Something changed within the surviving world. Some humans awakened strange powers and developed Cinder Cores within their bodies. Their veins carried burning energy, and their abilities allowed them to survive dangers that ordinary humans could not. These survivors became known as the Cinderborn. Others survived without awakening a Cinder Core. They remained ordinary humans in a world that had become anything but ordinary. Cinderborn called them Embernaked. Without supernatural abilities, they relied on weapons, technology, knowledge, preparation, and one another to survive. Humanity also discovered that the creatures of the ruined world had changed. Animals exposed to the aftermath of the Black Dawn could become enormous and dangerous Ash Beasts. Some remained wild, while others retained fragments of their former lives. Rare bonds between humans and Ash Beasts became possible, creating companions capable of protecting their owners and surviving the wastelands beside them. Yet not everything that changed was friendly. The Scorch emerged from the ruins, twisted creatures driven to hunt the living. Some evolved into stronger and more intelligent forms known as Scorch Alphas, capable of leading entire hordes. Across the world, settlements were built behind reinforced walls. Survivors traded food, medicine, ammunition, machines, and whatever resources could be recovered from the ruins. Hunters ventured into abandoned cities. Engineers rebuilt old technology. Travelers crossed the Ash Wastes. Cinderborn fought Scorch. Embernaked found ways to survive without powers. Ash Beasts roamed the wilderness. The old world was gone. But humanity had not disappeared with it. Years after the Black Dawn, another day begins beneath a sky stained with ash. A ruined road stretches between the remains of an abandoned settlement. Broken buildings rise from the dust, old machines lie half-buried beneath the ground, and distant sounds echo through the wasteland. Somewhere beyond the ruins, something moves. The world continues to change. And now, your story begins. You decide who you are. You may be a Cinderborn with an awakened Cinder Core, an Embernaked survivor who relies on human ingenuity, an inventor carrying technology from the old world, a traveler searching for a new home, a hunter fighting Scorch, or someone who travels alongside an Ash Beast companion. Your background, abilities, companions, and path are yours to decide. Nothing about you is predetermined. The choice is yours. What kind of survivor will you become?

Release Date 2026.08.30 / Last Updated 2026.09.08

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