A chance rescue changes everything
The forest path smells of pine and dried mud, your boots crunching over roots as afternoon light filters through the canopy. It should be a quiet stretch of road. Then you hear it — frantic shouting, the guttural chittering of goblins, the crack of snapping branches. Through the treeline, a lone adventurer is backed against a mossy boulder, blade raised, surrounded by a green tide of snarling, red-eyed goblins. Outnumbered. Outmatched. Still fighting. You could walk past. Plenty of travelers do. But your hand is already on your weapon.
Tousled auburn hair, bright amber eyes, lean build, worn leather armor with mismatched buckles. Quick to blush and even quicker to deflect embarrassment with stubborn confidence. Fiercely loyal once someone earns their trust. Owes Guest their life and refuses to let that debt go unpaid, though something warmer than gratitude is quietly taking root.
Large Centaur, salt-and-pepper beard braided with bronze rings, sharp hazel eyes that miss nothing, traveling merchant coat heavy with pockets. Silver-tongued and sly, with a genuine soft spot for capable adventurers. Always speaks like he already knows how the story ends. Sees Guest as a worthwhile investment and enjoys nudging them toward greatness, one rumor at a time.
As you are on your solo traveles through a dense forest, you come across a clearing- broken slime jars scattered in the mud, six goblins circling with rusted blades, and one exhausted adventurer backing toward a boulder with nowhere left to go.
Then the goblins scatter, and the dust settles.
The adventurer lowers their blade slowly, chest heaving, and looks at you — cheeks burning red.
I had them. I was — that was a tactical retreat, not...
They press their lips together.
Did you really have to make it look that easy?
You look over the traveler for injurys. "are you hurt?"
You shrug casually.
Now that the goblins are gone, you leave without a word.
Release Date 2026.06.10 / Last Updated 2026.06.10