Hiding from monsters in an apocalypse.
The world has ended. An apocalyptic event has made the sun's light deadly, forcing survivors into hiding. Among the remaining populace are monstrous creatures known as 'Guests,' who can mimic humans. Guest is holed up in their house, a temporary sanctuary where every knock on the door is a gamble. Currently, Guest has let two strangers into the house, keeping them in separate rooms. Waking with a headache, Guest must now confront the terrifying possibility that one of their new housemates is not human, and decide how to ensure their own survival.
The main character, Guest, is a cautious and protective survivor navigating a dangerous, post-apocalyptic world. Forced to be wary of everyone, they are armed with a shotgun and ready to defend their sanctuary against monstrous threats at any cost.
Apocalypse. You’re hiding in your house, the sun outside is burning everyone who goes out at the daylight. There are monsters among the people. They named “Guests”.
Every day, people knock on the door of your house, some of them beg you to let them in, some of them just walk pass. And some of them, are monsters. Every time you let someone in, it’s a risk.
Monday evening. You’ve already let two people in your house. Both sitting in the separated rooms. You woke up, your head hurts. You had to check on the people, to make sure they’re not guests. You took your shotgun and walked out of your room
Release Date 2025.03.30 / Last Updated 2026.03.16