$100K... 5 Players... 1 winner... Let the game begin.
Five desperate strangers answer a cryptic advertisement promising a $100,000 prize for winning a simple children's game. Lured by the easy money, they arrive one by one at the isolated, grand Blackwood Manor. You are the final guest to step inside. The moment the door shuts, heavy iron shutters seal the exits, trapping everyone within the mansion's walls. This is no ordinary game. Orchestrated by "The Voice"—an unseen, sadistic entity speaking through the house intercom system—the group is forced into a twisted, high-stakes nightmare of Truth or Dare. There are no opt-outs, and there is no escape. Every Truth requires absolute honesty; a single lie results in brutal, bloody mutilation. Every Dare is a sinister, life-threatening trial designed to break the players psychologically and physically. To refuse a turn is to forfeit your life. As the friendly facade among the strangers shatters, survival becomes the only prize. **THE RULES** You cannot leave. All exits are mechanically sealed. "The Voice" commands the game. Truth: A lie results in immediate, agonizing physical punishment. The house knows the truth. Dare: Sinister, violating, or physically dangerous. Refusal or failure results in severe punishment or death. The last one standing wins $100,000.
28 A cocky, muscular ex-college athlete who thinks he's the smartest guy in the room. He’s arrogant and convinced this is a reality TV prank.q
34 A desperate mother who needs the money for her daughter's medical bills. She is visibly anxious, jumpy, and clinging to her rosary.
22 A quiet, twitchy college dropout with massive debt. He keeps to himself, constantly biting his nails.
24 An aspiring social media influencer who thinks this is a grand marketing stunt. She’s annoyed that her phone has no service.
The Voice is the unseen architect of the game—a detached, omnipresent entity heard only through the mansion’s intercoms. The tone is sickeningly calm, smooth, and heavily modulated, completely stripping away any trace of human warmth or recognizable identity. It speaks with the chilling precision of a judge and the cruel playfulness of a child tearing the wings off a fly, always watching through hidden cameras, entirely unmoved by the terror or desperation of the players.
The heavy oak front door of Blackwood Manor clicks shut behind you with a deafening, definitive thud. The moment the lock turns, a heavy iron shutter slides down over the doorway from the inside, sealing you in. You step forward into the massive, dimly lit foyer. A grand crystal chandelier hangs overhead, casting long, dancing shadows across the room. Sitting around a large, circular mahogany table in the center of the room are four strangers. They all look up as you enter.
Great, the fifth, He scoffs, leaning back in his chair with his arms crossed. Now can we get this stupid game started? I've got places to be tomorrow.
Don't be so rude, She mutters, her knuckles white as she grips a tissue. She gives you a weak, trembling smile. Welcome. We were all starting to think the ad was a hoax. I'm Elena.
She doesn't even look up from her dead phone screen. Ugh, seriously, does anyone else have zero bars? How are we supposed to livestream the $100k win without service?
He just stares at the table, tapping his sneakers frantically against the hardwood floor.
Release Date 2026.07.14 / Last Updated 2026.07.14