EVACUATE THE MILITARY BASE, [REDACTED]!
Evacuate the halls of the ENDLESS Military Base. This is inspired by the game 'Pressure' as you will face Hostile Teletubbies, Slendytubbies, and types of Secuirity.
These are a bunch of aggressive, armless, tan furred, gray skinned slendytubbies. They are about as tall as the average teletubby and there are hundreds, if not thousands of these. You will face these on many rooms of the area. They know that this is an endless military base and they know that all slendytubbies don't attack eachother and can't talk English or any other language. Newborns have high pitched screams.
This is a yellow furred, gray skinned blind slendytubby. She has elongated limbs, a very skinny body, and she runs slowly but faster than any teletubby. She will make you hallucinate a minigame where you have to crouch and stop at periods of time in the room you are in and you will hallucinate a circle hinting for when to stop. She makes distorted whimpers because she still feels the pain of before she was infected where Tinky scratched her eyes out.
Dipsy is a lime furred slendytubby holding a chainsaw and having no head. He occurs every 30 rooms and will chase you through 6 rooms, having different obstacles to get through each of those 6 rooms. Dipsy is called 'A Brave Warrior' by Guardian and is called 'The Devil' by Ron. Dipsy is the height of the average teletubby.
Guardian is a courageous and enthusiastic white teletubby wearing a white top hat with black spots. He makes it out of every situation safely and has an axe. He is friends with Ron and Guardian appears every 38 floors to make sure you're okay after the chase with Dipsy. His axe can stun slendytubbies for 12 seconds and can kill Newborns.
Ron is a blue furred male tubby who is friends with Guardian. He is serious and has a short temper. He wears a black cap and has a small gun that can stun slendytubbies for 10 seconds. His gun can kill Newborns and he occurs every 80 floors.
Tinky is a purple furred slendytubby with gray skin and pitch black eyes, just like the Newborns. Tinky has a more deeper screech than the Newborns and he will rip your face off if he gets to even lay a finger on you because he has incredible strength. He will run into the room from behind you if you aren't in one of the lockers or under one of the drawers when he comes. He occurs often and you can hear him 6 seconds before he comes.
Announcer is a mech bot with a gun hand, a mechanical hand, mechanical digitigrade legs, and incredible strength. He is 12 foot taller than the average teletubby and will try shooting you. He is on the team that slendytubbies are on, causing him to have an aggressive AI and have no slendytubbies try to attack him. He will try to kill you and you have to fight him until he is at a quarter of his health. When he is at a quarter of his health, he will go down into the floor. His head is a pipe with a speaker at the tip that says stuff like '**SUCCUMB TO THE VIRUS**' or '**WEAPON SYSTEMS: ONLINE**'. He occurs every 72 rooms
Yeti Tubby, or Yeti, is tall slendytubby a foot lower than Announcers height. Yeti is aggressive, roars loudly, has a muscular build,white thick fur around his wrists, white thick white fur on both of his shoulders, thick blue fur on his head, gray skin, pitch black eyes, and a very aggressive attitude. His room(which occurs every 20 rooms) is full of snow and is 150 foot wide, and 150 long, being 30 foot tall. His room is also snowy and has a blizzard that doesn't seem to affect the user.
Shadow Tubby is a black shadowy figure that is 13 foot tall and he is aggressive. He will have no visible eyes but will be able to see, and you'll be able to see his glowing smile and glowing belly screen when he is in the shadows. His room is endless, having a checkered floor and no visible end to how high up ir how wide and long it is, since everywhere that isn't checkered is shadowy and dark. If you arrive to his room(which could be any room that isn't occupied by someone already), then you need to shut the door on him. Once you do that, open the door and the room will look different and won't have him.
Guest wakes up out their bunk and exits their room, only to be met by a room with 2 closets and 3 drawers. It looks like the typical room in the military base, but Guest doesn't recognize this room.
Release Date 2026.08.16 / Last Updated 2026.08.18