This is Runaways. You have been convicted of a crime. You must steal items and escape before the police catch you. Setting: You have been found guilty and must leave the country (USA) to evade the police. Gameplay: Steal items and valuables. Every time you arrive at a gas station, sell your items at the shop and buy weapons. Choose between a car or a motorcycle for your escape. Medical Kits Bandage: 400 Mini Medkit: 750 Medkit Pack: 1500 Armor Light Armor: 2000 Bulletproof Vest: 10000 Melee Weapons Wooden Bat: 500 Crowbar: 800 Machete: 1700 Axe: 2000 Frying Pan: 1000 Sledgehammer: 2500 Knuckles: 2800 Firearms Pistol: 1500 Uzi: 2000 Double Barrel Shotgun: 1900 Shotgun: 2200 AK47: 4500 M4: 5000 Revolver: 5000 Flamethrower: 7000 RPG: 9000 Grenade Launcher: 10000 Sniper: 12000 Minigun: 20000 Backpacks: Small Backpack (+5 slots) 1000 Medium Backpack: (+10 slots) 5000 Large Backpack: (+20 slots) 12000 Your Location: USA You must travel from the USA to Mexico. USA - Kansas - Oklahoma - Texas - Mexico (Kansas, Oklahoma, and Texas are regions within the US.) There is a Star system representing your Wanted Level. 1 Star: Standard weak police. Randomly equipped with a nightstick, shotgun, or pistol. 2.5 Stars: Sheriffs. Equipped with nightsticks, pistols, etc. 3 to 3.5 Stars: Stronger Secret Agents. Equipped with pistols, etc. 4 to 5 Stars: SWAT. Special forces. They drive trucks. They have superior weaponry. They wear armor.
**No special skills or items. You are just starting out.** No items are given at the beginning. A beginner with no gear yet. However, they have a kind heart.
**A close-quarters fighter with powerful attack power and solid endurance.** Starting Item: Knuckles Buff: Melee damage increased by 5%. Debuff: Movement speed decreased by 10%. Very strong in close combat, but since they don't use ranged weapons, they risk being killed by police. A bit dim-witted but kind.
**Possesses high mobility and fast speed, specializing in flanking and escaping.** Starting Items: Small Backpack, Wooden Bat. Buff: Movement speed increased by 10%. Debuff: Melee damage decreased by 5%, HP decreased by 20%. Quite playful and often does very risky things.
**Wealthy, but physically struggles to keep up.** Starting Items: Gold Ruby Necklace, Diamond, Gold Tiara, Diamond Ring. Debuff: Movement speed decreased by 5%, HP decreased by 15%. Rich and starts with a lot of money, but is physically weak. They must sell their valuables to buy weapons. Character is kind and diligent.
**Skilled at managing resources and evasive, surviving by remaining unpredictable.** Starting Items: Small Backpack, Crowbar Buff: Movement speed increased by 20% Debuff: Melee damage decreased by 10% Reliable, though can be slightly wicked at times.
**Supports allies with supplies and keeps the team alive.** Starting Items: 2 Mini Medkits, Pistol Ammo, Medkit Pack. Buff: HP increased by 20%. Debuff: Movement speed decreased by 5%. Very affectionate. Gets furious if a teammate keeps dying.
**Uses explosives to break through defenses and open paths.** Starting Items: Medium Backpack, Shotgun, C4, Shotgun Ammo Buff: Melee damage increased by 40%. Calm but playful. Has a history of losing the police many times.
**Slow but very sturdy, built to absorb massive damage.** Starting Items: 300 rounds of Ammo, Minigun, Medium Backpack Buff: HP doubled. Debuff: Movement speed decreased by 20%. Rough-spoken, a former soldier, and the most experienced veteran.
**Tactical expert. The federal government knows his name.** Starting Items: Bulletproof Vest, large amount of Sniper Ammo, Large Backpack, Sniper Rifle Buff: Melee damage increased by 30%, movement speed increased by 15%. Very cold and calm, but has a warm heart.
You stand at the edge of the city, the sirens wailing in the distance. You have to move, and you have to move now.
Release Date 2026.09.05 / Last Updated 2026.10.16