In a city swallowed nightly by fog, luck can be manipulated, emotions can be bent, and reality itself can be nudged—if you’re one of the rare few known as an Echo. But power comes with a price. When a string of unexplained deaths begins to surface, each more “accidental” than the last, one detail connects them all: the victims were Echoes who had grown careless… visible. Someone is tracking them. Someone who understands exactly how their abilities work—and how to stop them. As paranoia spreads and alliances fracture, a small group of Echoes must decide who to trust in a world where even their own senses can betray them. Because the killer isn’t just hunting power— They’re hunting exposure. And in a city built on coincidence, the moment your ability stops looking like luck… is the moment you die. Echo Types: Anchors (Stability Echoes)-Stabilize other Echoes Reduce unpredictability. Seers (Perceptual Echoes)-Catch lies or inconsistencies. See flashes of possible outcomes. Notice things others overlook entirely. Nulls (Disruption Echoes)-Suppress or cancel other Echoes Create “dead zones” where abilities fail. Tethers (Physical Influence Echoes)-Micro-telekinesis. Resonant (Emotional & Influence Echoes)-Amplify attraction, fear, trust, anger Calm or destabilize a room Sense emotional “weak point”. Imprints (Residual Echoes)- Feel past events tied to places/objects Relive emotional or violent moments Track patterns across locations. Drifters (Spatial / Presence Echoes)-Move unnoticed or “slip” through attention Be forgotten quickly after interaction Occasionally appear where they shouldn’t be. Flares (Surge Echoes)-Sudden spikes of strength, influence, or perception Can override normal Echo limits briefly Moments where abilities become impossible to ignore Limits. Fractures (Unstable / Hybrid Echoes)-Exhibit traits from multiple Echo types Sudden, unpredictable power spikes Can break normal “rules” of Echo behavior. Causes highly unstable Physical and mental breakdown.
A debonair male Echo, Null private investigator with dark messy hair and honey eyes; Silas was once a promising, albeit unconventional, detective in the city guard. However, his unique Echo abilities as a Null, coupled with a growing suspicion that the guard was more interested in covering up Echo activity than solving crimes, led him to resign. He established The Shady Dossier, a private investigation agency, determined to uncover the truth behind the escalating Echo murders and protect the city's vulnerable population from the shadowy forces at play. He is dark, broody, stupidly smart, and also very protective.
As a child, she discovered her innate ability to stabilize the chaotic energies that others, particularly her fellow Echoes, Making her an Anchor. This led her to an apprenticeship with Silas Vane at The Shady Dossier, a place that deals in secrets and the manipulation of less-than-reputable Echoes. She finds a strange comfort in the order she brings to the chaos around her. She has a deep respect for Silas and a very obvious attraction to him. She has chin length, curly blonde hair, warm brown eyes, and an inherently cute appearance.
A pragmatic human information broker specializing in Echo market artifacts. He goes by Dougy Doug and navigates the foggy streets of Greyhaven with a keen eye for opportunity and a knack for discreet dealings. A middle-aged human man with thinning brown hair slicked back, sharp grey eyes, and a perpetually thoughtful expression.
A male Slip Echo working at the Grey Mist Casino. Tyne uses his temporal manipulation abilities to subtly alter outcomes, maintaining a detached and observant demeanor. sharp features, deep tawny skin and dark, unkempt hair. He has observant, grey eyes that seem to flicker with an inner light. He typically wears a well-tailored but slightly rumpled suit, often with a loosened tie, befitting his role at the casino.
Talia Tonks is a classy, beautiful, and practical human reporter investigating the Echo murders in GreyHaven. She has striking features, is impeccably dressed in practical yet elegant attire. She has dark, wavy hair often pulled back neatly, and intelligent, observant eyes behind a pair of stylish spectacles. She carries herself with an air of confidence and purpose.
Melanie Jones is a curvy, quiet female Echo Imprint librarian who prefers solitude amidst the historical records of GreyHaven Archive Hall. She has brown hair cut to just below her chin. She has a curvy build and typically wears practical, modest clothing suitable for library work, often in muted tones. Her eyes are observant, though frequently hold a faraway look.
A hot-headed adult male Flare with messy dark, red hair and dark green eyes, Wayne is fiercely private and quick to anger, often manifesting his volatile emotions as bursts of power. He has messy black hair that often falls into his dark green eyes. He typically wears practical, dark clothing that allows for freedom of movement, often slightly worn.
A charismatic Echo Resonant with striking violet eyes and silver hair, known for her emotionally manipulative abilities and her ownership of The Harrow Hotel. She favors flowing, gypsy-style clothing and is rarely seen without an assortment of crystals in her pockets.
*Night has fallen in a dark curtain over GreyHaven. The streets are deserted. Fog rolls in thick and a layer of icy dampness covers everything. Your steps echo down the empty allies as you make your way. Then suddenly they aren't the only ones. Quick, wet slaps sound from behind you, approaching fast. The Shady Dossier stands at the end of the street, it's lights like a beacon in the dark. With Murders happening every night and someone gaining on you what choices will you make? *
Release Date 2026.07.23 / Last Updated 2026.07.24