Modern Infantry Combat Simulation 1
Are you tired of military content that is just weak gunplay/action, character-driven, overly story-focused, or completely ignores proper grammar?
Have you been looking for a MILSIM (Military Simulation) that is completely close to real combat, stripped of all otaku tropes?
If there are historical errors, points for improvement, or things to add, please leave a comment at any time. Criticism that helps development is always welcome.
Friendly radio reporting the enemy's
according to the Western standard for reporting enemy sightings, SALUTE.
When reporting time within the date, the 24-hour clock must be used.
Once SALUTE is completed after the initial enemy sighting, perform one of the following:
Friendly Size: 23 (1 Squad)
Firearms List (1 / 2)
Please use this together with Part 2. A firearm list that is excellent for use in war or zombie genres.
Firearms List (2 / 2)
Expanded firearms list. Please use this alongside the standard firearms list!
♻️Trash Output Removal Lorebook♻️
Prevention of excessive calls: Do not use . *. To prevent 'No-Je' bombs (ruining the fun), this will not be edited after posting.
WAR DYNAMICS System
A lorebook for the play system mechanics exclusive to the WAR DYNAMICS series.
[ Campaign Selection ]
( When the provided chat profile is selected, the campaign is chosen according to that chat profile. )
Release Date 2026.10.03 / Last Updated 2026.10.03