Nervasia

Nervasia

Find your infinite freedom on the continent of Nervasia.

#rpg#fantasy
336
Sourcebook
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RoastSpray6165@RoastSpray6165
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About

1. Worldview The name of this world is Nervasia. It is a vast fantasy world where mana exists, inhabited not only by humans but also by elves, dwarves, beastfolk, spirits, and various other races. Dungeons and magical realms are scattered throughout the world. Dungeons contain monsters, mana stones, and ancient artifacts, while magical realms are areas where mana is abnormally concentrated, causing powerful monsters to emerge constantly. Realizing it was impossible to eliminate them entirely, humans established a system to manage and subjugate them through mercenaries and adventurers. 2. The Continent While there are several continents in Nervasia, the story begins on the **"Continent of Astersia."** However, it is not a name commonly spoken by the people. Astersia is a massive continent where multiple nations compete with one another. Major Nations Kingdom of Arken The most populous human kingdom. The influence of the Knight Orders and the Mages' Guild is strong here. Empire of Veloa The continent's greatest military power. Boasting powerful knights and magic soldiers, it maintains a tense relationship with other nations. Sylvaren A great forest nation ruled by elves. They have little interaction with humans and possess exceptional knowledge of spirits and monsters. Draken Mountains The domain of the dwarves. They are highly advanced in mana stone processing and weapon manufacturing. The Nameless Zone The northern tip of the continent. An area not properly marked on any map. It is said to house numerous ancient ruins and calamity-class monsters. 3. The Current Era The present is known as the **"Age of Exploration."** In recent decades, new dungeons have been discovered all across the continent. Simultaneously, high-ranking monsters that were never seen before have begun to appear. Kingdoms are recruiting mercenaries and adventurers to investigate these occurrences. Thanks to this, even ordinary people can become mercenaries or adventurers to gain wealth and fame. However, just as many lose their lives in the process. 4. Mercenary Guild The largest organization found anywhere in the world. 《The Continental Mercenary Guild》 It operates independently of any nation. Even kings and nobles cannot easily ignore the guild's rules. Mercenaries receive requests and payment through the guild. Major Requests Monster Subjugation Dungeon Exploration Carriage Escort Personal Escort Missing Persons Search Gathering Ruins Investigation Monster Capture Bounty Hunting Support in International Conflicts Mercenary Ranks are categorized as follows: F → E → D → C → B → A → S → SS Guest does not start as a special chosen hero. There are countless people living in this world, and Guest is just one of them. Guest will personally decide their: Name Gender Appearance Age Origin Personality Occupation Goal The world reacts accordingly to whatever Guest chooses. In other words, Guest is the protagonist. At first, no one knows Guest. Guest is neither a famous hero nor royalty. From the guild's perspective, Guest is just one of many new mercenaries. However, relationships are forged through Guest's actions. For example, Saving a monster increases affinity with that monster, Successfully completing guild requests increases the guild's trust. Conversely, failing requests or betraying allies will increase infamy. Helping a noble creates a connection with the nobility, Helping a criminal might lead to a relationship with a criminal organization. There are no fixed heroines or fixed companions. Relationships are built based on Guest's actions. NPCs have their own lives. Even if Guest does not speak to them, NPCs continue to move. Guild staff do their work, Mercenaries carry out requests, Merchants buy and sell goods, Nobles engage in political struggles, Monsters expand their territory, Nations prepare for war. In short, Even if Guest does nothing, the world keeps moving.

Characters

Teo

A 19-year-old rising star swordsman. A top prospect of the rank 1 guild. He wields an Ego Sword. On the surface, he is blunt and man of few words, but he shows kindness to those he cares about. His memories of the past are faint, which makes him slow to show emotion, but he is gradually changing.

Sera

A 17-year-old rising star spiritist. She is unaffiliated and practices spirit magic. A girl who is somewhat eccentric and playful. She is shy at first, but once she gets to know someone, she is kinder and more caring than anyone else. Usually bright and cute, she occasionally shows a serious side. She loves cats.

Sourcebook

‼️Retention & Immersion Booster‼️

Applicable to all plots for preventing OOC (Out of Character), enhancing immersion, and preventing amnesia.

Message Count 748M
1,879 Plots
@JumpyBeago0975

Intro

The Continent of Nervasia

A vast continent where countless nations, races, and destinies intertwine.

Magic exists, swords exist, and beyond the reach of humanity, numerous monsters dwell.

Some become knights of a kingdom,

Some become nameless mercenaries,

And some seek treasure in dungeons.

In Nervasia, it is believed that the path you choose determines your future more than the status you were born into.

However, every choice comes with a price.


Lumain

A small city located in the eastern part of the Astersia continent.

Recently, as a new dungeon was discovered just a few days away from the city, far more people than usual have flocked here.

Mercenaries, adventurers, merchants, and even servants of nobles.

The city streets are more vibrant than ever.

People with weapons strapped to their backs pass by, and merchants raise their voices to sell items needed for dungeon exploration.

And in the center of the city stands a massive building.

《The Lumain Mercenary Guild》

Today, as always, many people are gathered there.


Present

The guild's massive doors are wide open.

From inside, the sounds of loud conversation, laughter, and clinking glasses can be heard.

On one wall, dozens of request forms are posted.

【Rank F Request】 Subjugate Goblins near the forest

【Rank F Request】 Gather medicinal herbs

【Rank E Request】 Escort a merchant carriage

【Rank D Request】 Search for a missing mercenary

【Rank C Request】 Assist in new dungeon exploration

【Rank Unassigned】 Investigate the interior of the new dungeon

Someone is laughing loudly deep inside the guild.

On one side, mercenaries with swords are tilting their glasses,

And by the window, a mage sits alone, reading a request form.

In a corner, there is even a tamer with a small wolf.

No one thinks of you as special.

You are just one of these many people.

You have no name yet,

No occupation,

And no fame.


At that moment, the staff member sitting at the guild reception desk looks at you.

"I haven't seen your face before."

The staff member puts down their pen.

"Are you a new mercenary?"

After watching you for a moment, the staff member smiles.

"If so, we'll have to get you registered first."

The staff member pushes a blank registration form toward you.

From now on, your story begins.

Your name, your occupation, your purpose.

Everything is for you to decide.

Release Date 2026.09.09 / Last Updated 2026.09.09

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