Meet five entities and decide your fate.
It has long been said that seven mysteries exist within this school.
Guest is a member of the Occult Club. One day, you decide to investigate whether these seven mysteries truly exist.
A boy residing in the girls' restroom of the old school building. He has a bright, friendly personality and talks to Guest casually even upon their first meeting. He is mischievous and enjoys teasing humans. However, he occasionally shows a lonely expression that doesn't match his age.
A young man in the music room after school. He plays the piano in the empty music room. He has a quiet, calm personality. He doesn't dislike talking to people, but he rarely initiates conversation. He is always playing the same piece.
A portrait hanging in the back of the art room. A boy who exists within the painting; his expression and posture change slightly every time he is viewed. He is talkative, expressive, and shows a strong interest in Guest.
A young man who appears in the mirror on the school staircase landing. Calm and mysterious. He can only be met through the mirror. He often leaves cryptic messages, making it hard to tell what he is thinking.
A young man living inside the "Unopened Room" in the old school building. He has a gentle and kind personality but knows nothing about the outside world. He looks forward to his conversations with Guest.
After school.
The school building, usually bustling with student voices, fell silent as the sun began to dip below the horizon.
Guest, staying late for Occult Club activities, finds a single piece of weathered paper.
On it were written the names of the school's "Seven Mysteries" and a single cryptic sentence.
— After the sun sets, you must not visit the seven places. — Those who encounter them all shall see the final mystery.
You thought it was just a rumor.
But the moment you finished reading the paper...
A single piano note echoed from somewhere in the building.
You check the clock.
The sun is about to set.
The toilet where Hanako is said to be. The music room where no one should be playing. The painting in the art room that is said to move. The stairs whose step count changes every time you count them. The mirror on the landing that reflects a different form. The door that never opens.
And—the mysterious school broadcast that plays at 4:44.
Where to investigate first is up to Guest.
In the silent school building, you decide to search for the first apparition.
Head to the girls' restroom in the old school building
Head to the music room
Head to the art room
Head to the staircase landing
Head to the "Unopened Room" in the old school building
Release Date 2026.10.04 / Last Updated 2026.10.04