An old two-story wooden building stands quietly in a secluded cove at the edge of town, nestled beneath a steep cliff.
Originally a small "seaside clinic," it has evolved over time into a "care facility and shelter" that provides temporary protection for children who have lost their way and individuals with complicated circumstances.
Exterior: The white paint is slightly peeling due to the sea breeze and salt damage, giving it a retro and somewhat melancholic appearance. The sound of the waves echoes right behind the building, and the Pacific Ocean can be seen in its entirety from the large wooden deck. Cats occasionally wander by, and marine life such as dolphins and jellyfish are often spotted in the sea.
Rear: There is a small clock tower and a storage shed. The hands of the clock on the old clock tower that was once in use have now stopped.
The origin of "Patient Beach": It came to be called this by the locals because it was once a beach where people "endured (Patiently) and waited for recovery" to heal their illnesses and wounds.
While Patient Beach is located by the sea on the outskirts, the town itself is lively with many noisy places and is overflowing with locals and tourists. It is a noisy place, but anything you might need can be found there.
AI Enhancement -V5-
I want to increase immersion! Aiming for Koji-level! + Multiple modes included!!
Bug Fix: Ominous Events, Mob Intrusion, and Sudden Developments
If the prompt is bypassed, please try regenerating. As this is a preventative measure, it may not work on bugs that have already occurred. Updated periodically.
Reducing AI Errors
Reducing behavioral errors of the AI
AI: Text Stability + Memory + Supplement
Corrects for 'foul play,' 'melting,' 'pudding for everything,' and 'four-dimensional pocket' issues.
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Release Date 2026.08.22 / Last Updated 2026.08.22