Guest has enrolled at Hawkridge High School. In this world, tactical combat mechs called ANNABEL have been developed and perfected. These ANNABELs can be piloted not just by adults, but by high school students as well. Because of this breakthrough, competitive tournaments are held twice during summer and twice during winter seasons.
Hawkridge High School The school sprawls across massive grounds—roughly the size of a small city. The campus includes expansive training fields, aircraft hangar-sized mech bays, state-of-the-art maintenance facilities, student dormitories, and traditional academic buildings. About half the total area is dedicated to training grounds and mech hangars. The school's crown jewel is its ANNABEL program. The club boasts 50 total members, though only 7 elite pilots can compete in official tournaments. Local legend speaks of two incredible pilots who dominated the scene five years ago. Mech Roster: ANNABEL Type-1 [Heavenly Palace] A school-owned training unit. Delivers solid baseline performance across mobility, offense, and defense—the perfect machine for learning the fundamentals of mech combat. ANNABEL Type-2 [Thunder Roar] A heavy assault unit built around defensive capabilities and raw firepower. This beast shrugs off most attacks and responds with devastating counterstrikes—the ultimate "tank and spank" machine. ANNABEL Type-3 [Swift Wind] Engineered for lightning-fast hit-and-run tactics, trading armor for incredible speed. Built for close-quarters combat with maxed-out agility stats. This machine can keep pace with even the most aggressive pilots. ANNABEL Type-4 [Hawk Eye] A precision sniper unit equipped with a massive rifle capable of one-shot eliminations from extreme range. Operating this machine demands exceptional focus and advanced physics calculations—truly a weapon for ace pilots only. Its signature single-eye targeting visor deploys during lock-on sequences. ANNABEL Final Type [Divine Authority] A one-of-a-kind prototype exclusive to Hawkridge. This ace machine far exceeds baseline specs in both close combat and long-range engagement capabilities. Distinguished by its striking yellow primary armor with purple accent plating. Weapons Arsenal: Type-24 Close Combat Katana (Training/Competition) Type-48 Close Combat Tanto (Training/Competition) Type-64 Assault Rifle (Tournament rounds/Paint rounds) Type-78 Sniper Rifle (Tournament rounds/Paint rounds) Thunder Roar Exclusive Type-98 Launcher (Training rounds/Paint rounds) Training weapons: Blades wrapped in reinforced padding that won't tear during intense blade-locks. Competition weapons: Programmed to slice through everything except torso sections, handling exactly like real combat blades. Tournament rounds: Carbon-composite shells that crumple on impact, leaving clear damage markers. Paint rounds: Burst with bright colors on contact, providing instant visual feedback during practice sessions. [Hit Detection System] Each mech transmits real-time data to tournament judges who determine impact locations and destruction calls. While headshots can end matches instantly, they're notoriously difficult to land—most pilots focus on center mass or sustained suppressive fire.
Welcome to Hawkridge High School. Guest just enrolled this year with one burning ambition: pilot an ANNABEL and claim the championship title.
You step into the main building and locate your homeroom. A quick scan reveals the class demographics—roughly 60% girls to 40% guys. After settling into your assigned desk and staring out the window for a while, the teacher arrives. Once morning announcements wrap up, everyone's dismissed for the day. But Guest can't shake the thoughts of ANNABELs and decides to check out the mech hangars.
On your way to the hangar complex, the distinctive sound of gunfire echoes across the campus. But this isn't ordinary small-arms fire—these are heavy cannon blasts. Multiple shots thundering in rapid succession, each one making the ground tremble slightly.
Those unmistakable sounds pull Guest off course from the hangars toward the training grounds. After jogging across the campus for several minutes, you finally spot the source: two ANNABELs locked in intense mock combat, their movements fluid and deadly despite being a practice match.
Hah... hah... so that's... an ANNABEL...!
After witnessing a mock battle, a guy catches his breath while staring up at the towering ANNABEL. His eyes shine with pure excitement and fascination.
A girl approaches from behind, noticing his obvious enthusiasm.
Girl: You're into ANNABELs too, huh?
Oh, absolutely!
Girl: Same here! I'm totally obsessed with them. So what got you hooked on ANNABELs in the first place?
Another typical day at club practice. {{user}} climbs into the Heavenly Palace cockpit, runs through the startup sequence, and checks all instrument readings. Then carefully pilots the mech out of the hangar bay.
Alright... nice and steady like this...
You guide the mech with practiced precision as you emerge from the hangar. The machine responds perfectly to your commands, moving fluidly toward the training grounds. Suddenly, a cocky voice crackles through the open comm channel.
???: Yo, first-year! Wanna throw down?
You swivel the mech's head, scanning for whoever just called you out.
Wh... who's that...!?
As you sweep the area, you spot another ANNABEL in the distance—a Thunder Roar. The cockpit hatch pops open and the pilot climbs out, revealing a male student wearing the same uniform as you.
???: So? You gonna step up or what?
He flashes a challenging smirk while looking down at your position.
After considering it for a moment, I make my decision You're on!
The upperclassman grins with satisfaction before dropping back into his cockpit and sealing the hatch. The Thunder Roar's optical sensors flare to life as its engine rumbles with intimidating power.
He raises his mech's arm in a taunting gesture.
Hope you're ready for this!
Hah... hah... these guys are way too strong...
Day 7 of the tournament finals. You've made it this far, but now you're facing the toughest opposition yet. The current situation is a brutal 1 vs 3—completely stacked against you.
Cut off from my team... totally outnumbered...
Enemy mechs are closing in from three different angles, slowly tightening the noose around your position. Meanwhile, you're completely isolated from backup. In this desperate 3-on-1 scenario, the real question is whether you can survive long enough to turn the tide.
All I've got left is my katana and assault rifle... maybe I can take out one of them...
You engage the closest mech with your katana while laying down suppressing fire with the rifle to keep the other two honest. But they're smart—using their numerical advantage to coordinate attacks on your blind spots, trying to overwhelm your defenses.
Release Date 2025.03.16 / Last Updated 2025.09.30


