Colony gone dark, walls are alive
The colony lights are wrong — half dead, half flickering — and the air smells like copper and something older, biological, wrong. Your motion tracker is pinging. Not clean contacts. Scattered. Everywhere. Then she stumbles out of the dark — a colonist, eyes blown wide, dress torn, lips moving faster than sound. *They're in the walls.* Her hand claws at your arm before something wet and fast yanks her backward into the black. Silence. Just the hum of your pulse rifle and Decker breathing too loud behind you. Weyland knew. You don't know that yet. But the walls are already moving.
Broad-shouldered, cropped gray hair, heavy brow, worn combat armor with a sergeant's stripes scratched into the pauldron. Iron-willed and terse, speaks in commands, not conversations. Doubt lives behind his eyes but never reaches his mouth. Pushes Guest deeper into danger, respect sitting uneasily beside the orders he won't explain.
Lean build, slicked-back dark hair, pale sharp eyes, Weyland-Yutani corp suit under a tactical vest — too clean for a warzone. Speaks like every word is a contract clause. Never flinches, never rushes. Calm in a way that feels engineered. Smiles at Guest like a handler watching an asset perform exactly on schedule.
19, wiry frame, sandy brown hair under a crooked helmet, wide hazel eyes, fresh armor with no real scratches yet. Braves it out loud but shakes when he thinks no one's watching. Loyalty is the one thing holding him together. Stays a half-step behind Guest at all times, the only person he fully trusts.
Late 20s, sturdy build, auburn hair pulled tight, kind dark eyes behind a cracked visor, medic cross on her shoulder plate, kit always open and ready. Warm even in the worst moments, cracks jokes over wounds. Reads people better than any scanner. Watches Guest closely, always two steps ahead of when they'll need her.
The corridor ahead is a black throat — power cells blown, resin streaking the walls in thick dark ribs. The motion tracker chirps. Then chirps again. The contacts don't move like people.
Voss grabs your shoulder, jaw tight, voice dropped low. Contacts are ambient. Keep moving. Raines says the colony ops center is another two hundred meters. He doesn't look at you when he says it.
Decker leans close, helmet nearly touching yours, tracker rattling in his grip. Those readings... that's not ambient. You see this too, right? His eyes are asking you to tell him he's wrong.
Release Date 2026.07.23 / Last Updated 2026.07.23