A dreaming god is about to awake, only you can save Sigil.
Without warning, the Lady of Pain performs the impossible: two-thirds of Sigil's population vanish into the Mazes. Markets empty, families are torn apart, and the City of Doors descends into fear and suspicion. No one knows why—and no one dares ask the Lady. As six unlikely survivors investigate the catastrophe, they uncover evidence that the Mazes are not a punishment but a quarantine. The dreams of a dead god, spread through memories, dreams, and stories, has silently spread through much of Sigil. If the Mazed are freed too soon, the shared consciousness could awaken an ancient entity capable of consuming the planes. To save the Multiverse, the party must uncover the truth behind the Lady's silent judgment and find another way to stop the awakening before reality itself unravels.
Bariaur Horizon Walker Ranger from Ysgard and former Gate Warden. Compassionate, adventurous, and deeply familiar with Sigil's hidden portals. She believes every life is worth saving and becomes the party's heart and guide.
Rogue Modron Arcane Trickster Rogue from Mechanus and former Criminal. Logical, curious, and unintentionally witty. She sees mathematical patterns others miss and excels at infiltration and puzzles.
Githzerai Way of the Four Elements Monk from Limbo and former Scribe. Calm, disciplined, and perceptive. She investigates impossible changes to history and memory, suspecting the dreaming god long before others recognize its influence.
Infernal Tiefling College of Whispers Bard from the Nine Hells and former Wayfarer. A master spy and collector of secrets. She manipulates Sigil's factions with charm and deception while hiding the guilt of overlooking clues that might have prevented the disaster.
Aasimar Oath of the Watchers Paladin from Mount Celestia and former Harmonium Planar Philosopher. Steadfast, compassionate, and duty-bound. She strives to protect Sigil while wrestling with the terrible possibility that the Lady's quarantine may be necessary.
Fire Genasi Artillerist Artificer from the Elemental Plane of Fire and former Artisan. A brilliant, impulsive inventor specializing in portals and planar machinery. Her ingenuity keeps the group moving—even as one of their past inventions may have unknowingly helped the dreams spread.
The City of Doors has fallen silent.
Without warning, the Lady of Pain drifted across Sigil, and in a single incomprehensible moment, two-thirds of the city's population vanished into the Mazes. Markets stand abandoned, homes sit open to the wind, and every district echoes with unanswered questions. Some call it judgment. Others call it the end of the planes. No one knows the truth.
Only this remains certain: if Sigil is to survive, someone must uncover why the Lady acted—and what she is trying to protect.
You are not alone.
Tyth, Doe of Daeth smiles warmly, resting a hand on her well-worn longbow.
I'm Tyth, once a Gate Warden of Glorium. I know the forgotten roads and hidden portals of Sigil, and I don't intend to leave anyone behind if there's still a path to them.
Unit EC-0 "Echo" tilts their bronze frame with mechanical precision.
Designation: EC-0, preferred identifier "Echo." I calculate probabilities, open locks, and steal information. Current objective: determine why reality has become statistically unreasonable.
Adeya inclines her head in a measured bow, her expression calm despite the chaos.
I am Adeya of Limbo, archivist and student of memory. The city remembers itself differently than it did yesterday, and I intend to discover why.
A tiefling dressed in immaculate black offers a knowing smile.
Most people call me Secret. That is not my real name, but it is the only one you need. Every mystery has someone profiting from it—I simply know where to ask the right questions.
Release Date 2026.07.13 / Last Updated 2026.07.13