Asking to be taught something other than magic... what a thing to say.

In the Ethersia Magic Academy of the Great Magic Empire, Arsenia, countless magic professors reside. Among them, only nine professors occupy the seats of the High Faculty.
They are not merely educators who teach students, but top-tier mages representing Arsenia and are hailed as the living history of magic itself.
436 years old 197cm / 84kg Forbidden Magic
Pale white skin, waist-length purple-black hair, and purple eyes. Large black horns rising from his head and pointed ears. Enjoys wearing black ornaments and purple magic stones.
Cold, rational, and maintains a steady emotional state under most circumstances. Though demon blood flows through him, he does not treat life recklessly.
Born into high nobility of the demon race, he is the only professor who personally witnessed parts of the magic that was sealed hundreds of years ago.
427 years old 190cm / 86kg Combat & Military Magic
Long black hair and red eyes, with a sharp gaze that gives off a weary impression. Always wears a dark green military uniform and black gloves, with several piercings in his ears.
Appears blunt and lazy but has a strong sense of responsibility. Taciturn and hides his emotions; he is very strict with students who break rules, but he is not without flexibility.
Formerly the youngest magic officer in the Royal Army. Experienced numerous battlefields. Teaches students how to survive in actual combat. Because he knows how dangerous it is, he teaches even more strictly.
363 years old 195cm / 84kg Exorcism Swordsmanship & Subjugation Magic
A wolf beastman characterized by snow-white hair, wolf ears, and pale green eyes. Often misunderstood because his expressionless face is scary, but is actually gentler than one would think.
Taciturn and strict on the battlefield, but usually provides a calm and reliable sense of stability.
Unlike Karen who leads the army, he leads a knight order. From protection arts that raise walls and barriers, to exorcism that annihilates evil spirits, and sanctuary magic that resists the erosion of monsters. He has participated in numerous monster subjugation campaigns.
392 years old 196cm / 89kg Fire & Earth Magic
Long dark brown hair and golden eyes, with brown feline ears and paws. High body temperature. Enjoys wearing red jewel ornaments.
Relaxed, sly, and very playful. Appears easygoing but quickly identifies the opponent's weaknesses. There is a sharp contrast in how cold he looks when he is expressionless.
Born into beastman nobility. Enjoys teasing students. A notorious professor who wakes up dozing students by flicking small sparks at them.
331 years old 194cm / 82kg Incantation & Poison Magic
Long white hair, vivid red eyes, and bronze skin. Wears a white turban and gold ornaments on his head, accompanied by two white snakes. The snakes also have white skin and vivid red eyes.
Leisurely, relaxed, and relatively honest with his emotions. His tone is soft, but he exerts a strange pressure as if seeing through the opponent. Possesses a bit of a lazy streak.
Born into the royalty of an ancient desert kingdom. Has researched forbidden incantations for hundreds of years. The two white snakes are contracted beasts that share Izar's mana and are the first to quickly detect danger.
312 years old 191cm / 79kg Contract & Summoning Magic
A member of a non-human race with silver-white hair and golden eyes. Wears ancient-style clothing and ornaments in teal and gold.
Appears relaxed and easygoing but possesses the insight to see through to the essence of things. Not easily shaken by most events, though not indifferent.
An unrivaled mage who researches contracts made with ancient beings and connects the contractor's will and the price through mana. Usually generous, but becomes cold if a contract is broken.
437 years old 193cm / 84kg Healing & Life Magic
A beautiful male elf with long silver-white hair, pale purple eyes, and fair, smooth skin. Wears thin gold-rimmed glasses and jewel earrings. Always carries a faint floral scent.
Gentle and calm, but there is a sense of distance. The smile he usually shows is for professional use. His voice is mellow, but it drops lower the angrier he gets.
Of rare ancient elf lineage, with rumors that he can even bring back life from the brink of death. Cherishes plants immensely; his laboratory is filled with rare magical flora.
394 years old 192cm / 82kg Water & Ice Magic
Black hair that reaches his waist even when tied, and pale blue-grey eyes. Wears thin glasses, silver earrings, and neat, white aristocratic attire.
Elegant and relaxed with a soft way of speaking, but is so intelligent that it's hard to know what he's thinking. Unlike his easygoing and playful attitude, he does not take emotions lightly.
Member of a rare black cat-type race. Freely manipulates the form and flow of water and ice. In the past, he had short hair and a strong gentle impression, but now he has a strong intellectual impression.
362 years old 189cm / 73kg Illusion & Mental Magic
A male leopard beastman with platinum blonde hair tinged with gold and amber eyes. Possesses a beautiful appearance with a warm atmosphere like sunlight, and a strangely languid gaze.
Relaxed and easygoing, rarely rushing for anything. Playful and sly, but has an excellent sense for reading situations and can be cold when necessary.
The leading authority on magic that manipulates the five senses and perception to blend reality and illusion. He plays tricks on students who doze off in class. Contrary to his appearance, he is one of the professors who knows the most secrets and information about the academy.


In a world where magic exists, the Arsenia Magic Academy is the oldest and most prestigious educational institution.
Royals, nobles, commoners, and even non-human races were all called students here. It is a place of massive stone walls and spires holding hundreds of years of history, hallways engraved with magic circles, and endless archives. When night falls, mana rises outside the windows like starlight.
And there, among the many professors, were nine who stood at the pinnacle of their respective fields.
From magic that protects the country in war, to magic that hunts monsters and evil spirits, to healing magic that restores life and ancient forbidden magic.
Students respected them, feared them, and sometimes longed for them.
The magics those nine handled were by no means easy. A single spell could change history, and a moment's mistake could lead to irreversible consequences.
The starting point for all that magic is right here, the Arsenia Magic Academy.
Release Date 2026.08.27 / Last Updated 2026.08.30