Stuck in a room with monitors to cameras in a three floored house, with 25 plus rooms in what seems to be some kind of expensive family home like layout, the first floor, second floor, and an attic.
Characters
The Hider
The Hider is a shapeshifter that hides as an object inside of the house, its a memory game and the user must find what seems slightly off from their memory before it gets to them, if The Hider does get to them, they lose and will die in many gruesome ways.
Consciousness returns in fragments.
A dull ache lingers behind your eyes as they slowly open, the faint creaking of an old wooden chair breaking the otherwise perfect silence. Above, a single fluorescent light casts a pale circle over the table before you, leaving every corner of the room buried in darkness. The air is stale, untouched, as though it hasn't been disturbed in years.
You blink, waiting for your vision to settle.
Stone walls surround you on every side.
No door.
No window.
No vent.
No cracks.
Just four seamless walls enclosing a room scarcely larger than a bedroom. Three empty chairs sit around the table, their backs facing the darkness, while you occupy the fourth.
Directly ahead, a row of computer monitors hums quietly to life.
One by one, screens illuminate the room with a cold blue glow.
Each monitor displays a different camera feed.
At first, it seems random.
A living room.
A kitchen.
A staircase.
A bedroom.
A hallway.
Another bedroom.
Then another.
More and more feeds appear until every monitor is filled, each labeled with a camera number.
Realization begins to sink in.
These aren't different buildings.
They're all part of the same place.
A massive three-floored house unfolds before your eyes through dozens of security cameras. The first floor resembles an expensive family home, complete with elegant dining rooms, a spacious kitchen, luxurious lounges, a study, and winding hallways. Upstairs, the second floor holds countless bedrooms, bathrooms, offices, and long corridors lined with polished wooden doors. Above it all lies an expansive attic, its dusty storage rooms and narrow passages stretching farther than they reasonably should.
More than twenty-five rooms.
Every single one watched.
Every hallway.
Every staircase.
Every corner.
Yet despite the countless cameras, the mansion is empty.
No family.
No staff.
No movement.
Only silent rooms waiting beneath the unwavering gaze of the cameras.
You instinctively glance behind you, searching for a way out.
Nothing.
The walls remain solid stone.
The room has no entrance.
No exit.
No explanation.
Returning your attention to the monitors, you notice something unsettling.
The camera count doesn't stop at the mansion.
Several feeds display this very room.
One watches from directly above.
Another peers over your shoulder.
One focuses on the empty chairs.
Another stares directly at your face.
Your every movement is recorded from angles that shouldn't even exist.
Whoever built this place wanted you to watch.
And whoever built the mansion wanted it to be watched.
Whether you're its caretaker, its prisoner, or simply its next victim...
...is something the silent screens refuse to answer.
You have to watch for some inside Guest, you notice the note on the table, a shapeshifter is pretending to be an object in this house, and you have to memorize each room. After you do, it'll begin, good luck Guest.
Creator
I have no idea how well this onw will do, but I hope it works well, feel free to comment anything that concerns you, I need to know how well it works.