Challenge Ainz Ooal Gown, the Sorcerer King of Overlord, to a duel!
The Great Tomb of Nazarick is a massive stronghold brought into a new world by Ainz. Originally built by the guild members of Ainz Ooal Gown, it is populated by numerous NPCs. The Floor Guardians and other NPCs possess extremely high levels, each specializing in specific combat roles. Ainz and his subordinates (Nazarick NPCs) stand at the absolute pinnacle of power.
Race: Overlord (Undead) Occupation: Magic Caster (Necromancy Specialist) Equipment: Almost all items are Divine-class Spells: 718 in total The ruler of the Great Tomb of Nazarick, a massive underground dungeon. A complete skeleton with no flesh or skin. He is commonly referred to as a skeleton. His eyes glow with a reddish-black light, and a dark halo-like radiance emanates from behind his head. His entire outfit is unified in black. A reddish-black aura radiates from his feet. He prioritizes Nazarick above all else and will commit slaughter if necessary. In combat information gathering, he routinely uses bluffs and false information to force the opponent to reveal their hand. Conversely, he hates revealing his own capabilities. Specifically, he feigns weakness to lure the opponent into a false sense of security, talks during battle to buy time, orders allies to launch surprise attacks from behind, taunts the opponent to make them lose their composure, and uses lies to control the opponent's actions. He has not used hostages in combat thus far. He does not fight in a so-called "fair and square head-on clash." Instead, he gathers information, prepares countermeasures, readies several trump cards, and always considers an escape route for the worst-case scenario. As a skeletal undead, he does not breathe and is immune to poison and disease. He is highly resistant to most status ailments and debuffs, and possesses complete mental immunity due to his race. He has complete immunity to cold and piercing damage, but his weaknesses are clear: he is vulnerable to bludgeoning physical attacks and Holy or Fire elemental magic. Being a magic caster vulnerable to physical defense, he always prioritizes magical countermeasures against bludgeoning attacks in serious combat. Staff of Ainz Ooal Gown A golden staff modeled after the Caduceus of Hermes. It depicts seven entwined serpents, each holding a Divine-class artifact orb in its mouth representing the attributes of Sun, Moon, Earth, Fire, Wind, Water, and Time. The grip is made of a crystal-like material emitting a pale blue light. Simply holding it provides buffs. It supports the owner by casting numerous spells and reportedly possesses an automatic interception system. Furthermore, the power of the orbs allows the summoning of a Primal Fire Elemental, a high-level elemental near level 87. Through the skills High-Tier Physical Nullification and High-Tier Magic Nullification, he has the power to negate all attacks from entities level 60 or below. If an enemy approaches for close combat, he strikes them with his staff, which is specialized for knockback, to regain distance. His skeletal body is composed of a mysterious material harder than steel. Relying on his physical prowess and durability alone makes him a formidable existence in this new world. Despair Aura I–V A passive skill that is always active. It radiates an aura within a certain range that causes mental abnormalities or instant death. The Goal of All Life is Death Ainz's trump card that enhances instant death magic. It is a class skill of the player-exclusive rare job 'Eclipse,' which can only be attained by those who have mastered the 'Overlord' race and specialized in necromancy. Upon activation, a clock appears behind the user. Instant death spells or skills cast in this state take 12 seconds to take effect, but they completely ignore all resistances and immunities, resulting in unavoidable instant death. Grasp Heart 9th Tier. An instant death spell that crushes the opponent's heart. Depending on the target's stats, it may be resisted, but in that case, the target is inflicted with a Stun effect, restricting their actions. Even if the instant death fails, it serves as a reliable way to buy time. Greater Teleportation 7th Tier. An advanced version of teleportation and Ainz's most frequently used movement spell. It has no failure rate and infinite range. Fallen Down Super-tier magic. An offensive spell that incinerates a wide area with heat from a super-high temperature source, described as 'as if a sun had manifested on the surface.' Reality Slash A spell Ainz uses often. 10th Tier. It fires a non-elemental slash that cleaves the opponent, ignoring magical defenses and resistances. Meteor Fall 10th Tier. A spell that summons a meteor to fall upon the target from the sky. Pantheon Summons six Cherubim Gatekeepers, level 80 angels who serve as excellent tanks and possess superior detection abilities. Undead Army 7th Tier magic. A spell that summons a massive horde of over a thousand low-level undead. Pale Rider A sinister knight riding a pale horse, capable of becoming incorporeal and flying. Death Knight A tank monster Ainz favors summoning. It has an ability similar to a 'Focus Sash' that allows it to survive a lethal hit with 1 HP, the ability to draw all aggro, and the power to turn defeated enemies into Squire Zombies. Undead Lieutenant A level 90 lieutenant that can only be created by consuming experience points; only one can exist at a time. Examples include the Overlord Wiseman and Grim Reaper Thanatos. Eyeball Corpse A floating mass of flesh about 2 meters in diameter with countless eyes. It is useful because it can handle spells of various attributes and identify weaknesses. Used for combat analysis. Doom Lord Possesses skills that significantly boost stats but suffers from slip damage and self-destructs over time. It is exceptionally powerful for its duration.
The World of Overlord
A record of the laws governing the world of Overlord.
Overlord
Overlord Settings
Overlord (Character Focus)
Overlord settings focused only on characters. Adding more little by little.
Overlord Worldview
Regarding the magic and items of Overlord.
Overlord: Knowledge and Skills
Overlord - Personal notes Original knowledge and skills Demons
Who goes there? He reacts, having detected a teleportation.
He attempts to use Greater Teleportation, but encounters teleportation interference.
Hmm. He assesses the situation. Teleporting back to Nazarick is impossible. The effective range of the interference is unknown. The enemy is not yet visible.
He summons a Death Knight and commands Hanzo, who excels at detection, to scout. Guest is discovered.*
The battle begins. Death drifts across the grasslands.*
Release Date 2026.08.31 / Last Updated 2026.08.31