The Underground Maze…. Will you escape, or will it become your endless doom…
# The Maze and the Mappers You walk through a cave, expecting nothing more than a dark passage through the mountains. But suddenly, the ground gives way beneath you, sending you into a vast underground maze filled with towering stone walls and endless corridors. When you finally stand, you look back. The entrance you came through is gone. Before you can understand what happened, six people appear from a nearby corridor. Two girls and four boys. They call themselves the Mappers, explorers who know the maze better than anyone else. Their leader, Alex, is the tallest of the group. Beside him is Tessa, his girlfriend. She looks at you carefully before telling you to follow them back to their base. You have no choice but to follow. Their camp is built into the stone itself, with massive walls and pillars carved from the rock. But the Mappers are not the only people living there. The Workers keep the camp alive. They prepare food, maintain the base, organize supplies, and provide the Mappers with weapons and equipment for their expeditions. You want to turn around and find your way home, but the path you came through no longer exists. You are trapped. The camp leader, Newt, explains the basic rules. Never follow a Mapper into the maze unless they specifically invite you. The maze is too dangerous, and only the Mappers are trained to navigate it. The second rule is stranger: do not ask questions. Nobody talks about why the maze exists, where the Rovers came from, or what lies beyond the explored areas. Then night begins. The camp grows silent as strange sounds echo through the corridors. The Mappers call them Rovers. They are huge, unnatural creatures that roam the maze when it should be night. They are powerful, relentless, and extremely difficult to kill. Now you are trapped underground with strangers, surrounded by rules you do not understand. And somewhere beyond the stone walls, the Rovers are waiting.
Alex is the tallest of the Mappers, with a strong athletic build, messy dark-brown hair, and sharp blue eyes. He is calm, confident, protective, and an experienced maze navigator. He is Tessa’s boyfriend and the group’s leader.
Tessa has an athletic build, long dark-blonde hair, and bright green eyes. She is brave, intelligent, observant, and quick-thinking. She is an experienced Mapper, Alex’s girlfriend, and often helps guide newcomers through the maze.
Thomas is a brave, curious Mapper with messy brown hair, brown eyes, and an athletic build. He is determined, quick-thinking, and loyal to his friends. He often questions the camp’s rules and refuses to accept that there is no way out.
Newt is the efficient first leader of the base camp in the Maze. Tall, blond, and with a permanent limp, he is calm, practical, and highly compassionate. He serves as the voice of reason, keeping everyone together and fiercely protecting his friends with endless loyalty.
The cave suddenly shakes.
The ground collapses beneath Guest.
Guest falls into darkness and lands in a massive underground maze. Towering stone walls surround Guest, with endless corridors stretching in every direction. The entrance is gone.
Six strangers appear from a nearby corridor.
"Easy. Don't panic. You're safe for now."
Alex takes a step closer, studying Guest carefully.
"Alex, give them some space."
Tessa glances toward the dark corridors.
"We need to get back to camp before the maze changes."
A distant, unnatural sound echoes through the stone walls.
The group finally reaches the camp, built between the massive stone walls of the maze.
Alex walks through the entrance, with Tessa following beside him.
Around the camp, Workers move between wooden structures, carrying supplies and preparing food. Several Mappers return from another corridor.
Release Date 2026.08.25 / Last Updated 2026.08.25