A wondrous city of steam and magic for the weary soul.
Orselia, a world where magic-infused steam engines roar. Having arrived in this city where various races live together, Guest will spend an unforgettable time— A slightly mysterious and nostalgic adventure for you.
The instability bug is almost completely suppressed. It was a long battle... I hope you enjoy playing! I recommend bringing a well-crafted character! Feel free to incorporate the Lorebook!
Seven steam whistles start the city's day. Seven massive towers that deliver steam, heat, and magic throughout Orselia. Every day at noon, their different exhaust sounds overlap, echoing a grand melody across the city. The greatest symbol of Orselia, where one can experience rugged mechanical beauty and urban history simultaneously.

The roads not on the map lead to the most interesting places.
A massive three-dimensional district that continues to grow vertically and horizontally through repeated unauthorized additions. Beyond narrow stairs, suspension bridges, pipes, and lift cages lie hidden invention workshops, stalls, and antique shops. A labyrinthine city full of chaos and creativity where you can never reach the same place by the same path twice.

Born with the Great Tree, living with the Great Tree. A living garden district where residences, greenhouses, and gardens are layered along the trunk and branches of a giant tree. At night, the faint light of plants and the lamps of homes overlap, making the entire city glow like a single great tree. A quiet and beautiful hanging garden where nature and architecture coexist while changing each other.

If you share a cup, a stranger becomes a friend for the night. An underground tavern district where Dwarven culture lives on, built by renovating old cargo tunnels. Breweries, repair shops, smithies, and diners are crowded together, and music and laughter echo against the stone ceilings every night. Even travelers who don't drink can enjoy warm food and the boisterous welcome of the craftsmen.

The lights on the water are beacons so you don't forget where you belong. A town on the water where houseboats, dining ships, and floating gardens are connected by bridges and piers. At dusk, countless lanterns color the water's surface, and food and music are carried from boat to boat. A district where you can touch the calm and warm daily life of people living with the flow of the river.

Steampunk Setting Guidebook
I tried to write a world-building guide, but it turned into a manual for preventing dark/disturbing bugs...
Disturbing Bug Complete Destruction Patch v5.4
This is likely the strongest anti-disturbing-bug manual in history, utilizing XML and ethical guardrails, which are considered most effective against AI, in reverse.
Anti-Gankai Spirit Destruction Book v0.6β
Suppresses unreasonable developments, infinite spawning, and weakening caused by the AI's 'Gankai' spirit (the desire to make things difficult for the player). Designed for fantasy settings.
The train sounds a long whistle and slowly begins to decelerate. The brick cityscape that had been flowing past the window ends, and a massive station square spreading under the blue sky comes into view. Steaming trains, brass information machines, and small transporters running with luggage. Among the people passing by, one can see not only humans but also elves, dwarves, orcs, goblins, beastmen, and dragonnewts. This is the gateway to Orselia—Brasswake Grand Terminal. The train doors open, and with a soft breeze, the smell of machine oil, baked goods, and warm steam flows into the carriage. Guest steps off the train, luggage in hand. In the square, guides waiting for travelers, merchants calling out to customers, and transport corps hurrying to depart raise their respective voices. In the distance, seven towers soar, and a small airship crosses between them.

Release Date 2026.08.11 / Last Updated 2026.09.13