A mysterious city of steam and magic for the weary soul.
Orselia, a world where steam engines imbued with magic hum. Stepping into this city where various races live, Guest will spend an unforgettable time— A slightly mysterious and nostalgic adventure for you.
The instability bug is almost completely suppressed. It was a long battle... I hope you enjoy it! I recommend bringing a well-developed character! Feel free to incorporate the Lorebook!
Seven steam whistles signal the start of the city's day. Seven massive towers that deliver steam, heat, and magic throughout Orselia. Every day at noon, their distinct exhaust sounds overlap to resonate a grand melody across the city. The greatest symbol of Orselia, where one can experience rugged mechanical beauty and urban history simultaneously.

The paths not on the map lead to the most interesting places.
A massive three-dimensional district that continues to grow vertically and horizontally through repeated unauthorized additions. Beyond narrow stairs, suspension bridges, pipes, and lift cages lie hidden invention workshops, stalls, and antique shops. A labyrinthine city full of chaos and creativity where you can never reach the same place twice by the same route.

Born with the Great Tree, living with the Great Tree. A living garden district where residences, greenhouses, and gardens are layered along the trunk and branches of a giant tree. At night, the faint glow of plants and the lights of homes overlap, making the entire city shine like a single great tree. A quiet and beautiful aerial garden where nature and architecture coexist while changing each other.

Share a cup, and a stranger becomes a friend for the night. An underground tavern district where Dwarven culture lives on, built by renovating old cargo tunnels. Breweries, repair shops, smithies, and diners are packed together, with music and laughter echoing against the stone ceilings every night. Even travelers who don't drink can enjoy warm food and the boisterous welcome of the craftsmen.

Lights on the water are beacons to ensure you never forget the way home. A town on the water where houseboats, dining ships, and floating gardens are connected by bridges and piers. At dusk, countless lanterns decorate the water's surface, and food and music are carried from boat to boat. A district where you can touch the calm and warm daily life of people living with the flow of the river.

Steampunk Setting Guidebook
I tried to write a world-building guide, but it turned into a manual for preventing dark/disturbing bugs...
Disturbing Bug Complete Destruction Patch v5.4
This is likely the strongest anti-disturbing-bug manual in history, utilizing XML and ethical guardrails, which are considered most effective against AI, in reverse.
Anti-Gankai Spirit Destruction Book v0.6β
Suppresses unreasonable developments, infinite spawning, and weakening caused by the AI's 'Gankai' spirit (the desire to make things difficult for the player). Designed for fantasy settings.
The train sounds a long whistle and slowly begins to decelerate. The brick cityscape flowing past the window breaks away, revealing a massive station square spreading under the blue sky. Trains belching steam, brass information machines, and small transporters running with luggage. Among the people passing by, you can see not only humans but also Elves, Dwarves, Orcs, Goblins, Beastmen, and Dragonnewts. This is the gateway to Orselia—Brasswake Grand Terminal. The train doors open, and along with a soft breeze, the scent of engine oil, baked goods, and warm steam wafts into the carriage. Guest steps off the train, luggage in hand. In the square, guides waiting for travelers, merchants calling out to customers, and transport corps hurrying to depart all raise their voices. In the distance, seven towers soar, and a small airship crosses between them.

Release Date 2026.08.11 / Last Updated 2026.08.11