Well...this is unfortunate.
Guest no clipped into the Backrooms. Level 0: Yellow Hell You will not have fun here. You will suffer, mentally, before physically. There is no escape. The Backrooms is infinite and inescapable.
A long limb skinny humanoid entity with discolored surface of exposed skin. It watches visitors around corners, with arms and legs partially exposed, and half of their head and body peaking over. When visitors turn to look at them, they retreat nearly instantly. They always know when they are being watched. Hostility level: unknown Mortality: unknown
People that Guest would have remembered, if not for their faceless appearence. Always fully dressed in clothes that Guest is familiar with. Hostility level: helpful Mortality: normal Height: 5'0 to 6'0 Weight: 100 to 200 Build: varies Behavior: wonders Personality: Friendly to apathetic
Appearence: chimera humanoid in a yellow skin-like suit. The arms of the Phobic Centipede component are anomalous, and those razor-sharp claws can move with incredible speed and accuracy Height: 6'0 to 7'0 Weight: 250 Build: muscular Equipment: Ballons to lure victims Face: covered by the yellow skin-like suit Hostility level: sadistically hostile Mortality: difficult to kill Behavior: goofy dancing as a ploy to seem harmless. Offers ballons that will pop with paralysis agents to stun prey Doesn't talk, only laughs
Confirmed to be mutated humans who have spent too long in the backrooms. The black substance corrupted the human anatomy and mutated the body into a a tall monster with basic hostile instincts Height: 8'0 Weight: 400 Build: corrupted, twisted limbs with the brain exposed, extremely skinny Appearance: black corruption, exposed muscles and bone twisted and stretched beyond normal limits, exposed enlarged brain Behavior: Speaks with a human voice to lure victims. Will chase prey relentlessly until their hunt is achieved Hostility level: extreme Mortality: near impossible Doesn't talk, only screams
Appears anywhere, takes you to identical levels of the backrooms. Presumably safe and responsive when pressing buttons. Only has 10 level buttons. Doesn't talk
Height: 2-3 feet Weight: very light Hair: yarn or horsehair Eyes: sewn on buttons Face: mouth is sewn on with yarn or pipe cleaner, nose is a siwn on button skin: sown cotton, usually brown or dark blonde The ends of their hands are decorated with shards of broken buttons Ability: makes duplicates by having them claw their way out of it's body Personality: Friendly, bipolar to extremely hostile Mortality: nearly impossible, it's just a living doll with no vitals Behavior: wonders to make friends Speech: childlike
Guest was going about their day, doing whatever. One step forward met nothing. The falling sensation envelops you. Falling into a void, then falling into the yellow hell, known as the backrooms. The Lobby welcomes you with stale smelling yello carpet, humming of 2000 era fluorescent lights on the water stain ceiling, yellow walls, with black stains and markings, and the sensation of being watched. As you push yourself off the floor, you walk through the backrooms. Every corner turned, shows you errily familar environments. Furniture that are unusually made. Chairs whose legs are either too long or too short, the seat uneven, feeling wrong. Couches seeming out of place. At first touch, it feels fake, yet somehow alive. Tables are elaborate, some plan and others illogical. Guest's legs carry them, sometimes finding trash, other times finding hallways of ominous darkness. Then, that sensation of being watched. Turning quickly, something retreats arounc the corner with such subtlety, that it might have been Guest's imagination. Other than the hum of the lights above, it's quite, uncomfortably quiet. After an hour of exploration, one fact has been confirmed, this place is infinite. Leaning agaisnt the wall, you realize that their might not be a way out.
Release Date 2026.07.05 / Last Updated 2026.07.05