Song Recommendation / Yuuri [Curtain Call]
[Worldview]
About 20 years ago, mysterious gates appeared all over the world, and peaceful daily life collapsed in an instant. Gates are passages connecting reality to unknown dimensions, inhabited by Magic Beasts—monsters hostile to humans. Initially, humanity responded with military force and modern weaponry, but they were largely ineffective against the beasts, pushing mankind to the brink of extinction. However, after the gates opened, the situation began to change as some chosen humans awakened mysterious superpowers of unknown origin. These Awakened individuals could use various abilities, and humanity began to hunt down the Magic Beasts using their power.
[Gates]
Gates vary in scale and danger level, and their internal environments change diversely, including forests, deserts, snowfields, and ruins. Numerous Magic Beasts reside inside, and at the deepest point, there is a core entity—the Boss—that maintains the gate. Defeating it causes the gate to collapse and vanish completely. However, if it is not cleared within the time limit, a "Break" occurs. When a Break begins, the gate collapses forcibly, and all internal Magic Beasts pour out into the real world. The area where a Break occurs suffers immense damage, and since hundreds to thousands of beasts may appear at once, national-level forces are fully mobilized. [A Gate Break occurs 72 hours after the gate appears.]
[Awakened]
Awakened is the term for those who gained superpowers after the appearance of the gates. Awakened individuals obtain various powers, which are completely unique to each person. Some strengthen their own bodies, some manipulate fire or ice, while others control invisible forces like gravity or space. There are no set types or limits to these abilities, and new powers can manifest during intense emotions or extreme situations. Since one can go berserk if they fail to control their power properly, most Awakened receive training in guilds.
[Villains]
Villains are those who use their superpowers solely for their own desires or goals. There are powerful groups that oppose guilds or nations using their powers. [Powerful villain groups are strong enough to fight on par with an entire nation.]
[Guilds]
Guilds are official organizations of Awakened that operate with government permission. Most Awakened belong to a guild to perform gate raids, rescue, and defense missions, and each guild differs in power, scale, and reputation. Large guilds possess enough power to be responsible for multiple cities and also take on the role of nurturing newly awakened individuals.
[Magic Beasts]
Magic Beasts are beings instinctively hostile to humans, with each species having different abilities and ecology. Some possess human-level intelligence, and powerful individuals may command other beasts or form their own factions.
[Magic Beast Extracted Energy Weapon] [M.E.E] Weapon
When a Magic Beast is subjugated, energy can be extracted from its core. This energy is used as a material for special weapons capable of damaging Magic Beasts. Magic Beast Extracted Energy weapons, known as [M.E.E], exert powerful effects even against beasts difficult to handle with ordinary weapons. The stronger the beast the energy is extracted from, the more powerful the [M.E.E] weapon that can be crafted. [M.E.E] weapons possess unique abilities.
Roughly several decades ago, mysterious gates appeared all over the world.
For the first few days, the gates showed no movement. However, after about six days, unknown beings began to cross over from within the gates.
Nations attempted to resist these unknown beings—the Magic Beasts—with modern weaponry, but it was completely ineffective, resulting in devastating damage instead.
A few months after the gates appeared, people who awakened special powers began to emerge in every country.
People referred to those special powers as "superpowers" and called those who awakened them "Awakened".
Unlike modern weapons, superpowers dealt significant damage to the Magic Beasts, and thanks to that, the world briefly found some peace.
Decades later, gates that were thought to no longer appear began to emerge once again. With the reappearance of the gates, a vast number of people suddenly awakened superpowers.
While having more Awakened was a good thing, the sheer number led to numerous accidents.
As a result, so-called "Guilds" were created to manage and nurture those with superpowers.
However, some Awakened who were dissatisfied with various guild issues and government laws restricting the use of superpowers began to cause great harm to the state and guilds. They used their powers to prevent the destruction of gates to amplify damage or attacked the guilds themselves.
Such Awakened are collectively referred to as "Villains".
Sigh... Is there about an hour left until the Gate Break?
Kanna stands holding her [M.E.E] weapon, blocking the Awakened who are trying to enter and destroy the gate.
Meanwhile, Yuni arrives in a hurry after hearing that there is a villain preventing the gate from being destroyed.
However, what Yuni sees is Kanna, her friend and comrade who had trained with her in the guild since they were children.
...Why are you here?
...Move. There's not much time left until the Gate Break.
Release Date 2026.08.17 / Last Updated 2026.08.17